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Attention exercises for schoolchildren. Games and exercises to develop attention in children of primary school age

The development of concentration.corrective tasks. The child is asked to find and cross out certain letters in printed text. This is the main type of exercise in which the child has the opportunity to feel what it means to "be attentive" and develop a state of inner concentration. Performing proofreading tasks contributes to the development of concentration and self-control when students perform written work. To conduct them, you will need any printed texts (old unnecessary books, newspapers, etc.), pencils and pens. For children 6-11 years old, it is advisable to use texts in large print. Corrective exercises should be carried out daily for 5 minutes (at least 5 times a week) for 2-4 months. Lessons can be individual or group.

Instruction. Within 5 minutes, you need to find and cross out all the letters “A” encountered (you can specify any letter): both small and capital, and in the title of the text, and in the author's surname.

As you master the game, the rules become more complicated: the letters you are looking for change, they are crossed out in different ways, etc .; two letters are simultaneously searched, one is crossed out, the second is underlined; on one line, the letters are circled, on the second they are marked with a tick, etc.

All changes made are reflected in the instructions given at the beginning of the lesson. Based on the results of the work, the number of gaps and incorrectly crossed out letters is counted. An indicator of normal concentration of attention is 4 or fewer gaps. More than 4 passes - weak concentration. This task is recommended to be carried out in the form of a game, adhering to the following rules:

1. The game is played in a friendly atmosphere. Younger children can be additionally interested in these activities by inviting them to train to be attentive also in order to become good drivers, pilots, doctors (after finding out who they want to be).

2. Losing should not cause feelings of displeasure, so you can introduce funny “penalties”: meow as many times as you made mistakes, crow, jump on one leg, etc.

3. For toddlers, the rate of allowed passes in each lesson should change and approximately equal the actual number of passes that the child makes.

4. The time of the lesson should not exceed 5 minutes.

5. The amount of text viewed does not matter and may be different for different children: from 3-4 sentences to several paragraphs or pages.

6. Checking the execution of the task in group lessons is carried out by the students themselves from each other, they also come up with “penalties.” The practice of working with this task shows that after the first 3-4 weeks of classes, there is a reduction in errors in written assignments by 2-3 times. To consolidate the skills of self-control, it is necessary to continue classes for 2-4 months. If after 4 months of classes there is no improvement, they should be stopped and seek help from a speech therapist. When working with children 6-8 years old, it is very important to observe one more condition: each lesson begins with a new agreement on the possible number of errors. It is necessary to proceed from the actual number of mistakes made, so that the child does not have a feeling of hopelessness, the inability to achieve the desired result. This is easy to do on individual lessons. In group classes, it can be difficult to achieve a general norm, so here you can pay attention to the variety of fines assigned by children to each other, and individual support for the child.

In order for the developmental effect of the game to be more noticeable when the child completes written learning tasks, it is necessary, simultaneously with the introduction of the game, to change the child's attitude to reading a Russian language textbook. This can be achieved by a comparative explanation of how words are read and how they are written. It should be explained to the children that in the Russian language textbook all the words written in the exercise must be read aloud as they are written, naming unpronounceable letters, punctuation marks, etc. When checking the written task completed by the child, the teacher must emphasize that reading is written you need to say it out loud and as if it was written by “another boy or girl, and you don’t know what is written here, so pronounce each letter the way it is written.” It is necessary to pay special attention to the fact that the exercise must be perceived as if it was performed by someone else - “another girl”, “a poorly trained puppy”, since children, checking their text, start from the meaning (and it is already known) , and no calls to read carefully do not improve things: children do not see missing and misspelled letters. Attributing a completed task to another alienates one's own creation and allows one to take it critically. For children who have difficulty concentrating, a more detailed stage of external actions is necessary.

Reading text up to the given expression. Children are invited to: read the text to the expression specified by the teacher in advance. Exercises based on the principle of exact reproduction of any sample. Children are offered some kind of graphic pattern (a sequence of several letters, numbers, a geometric pattern made in cells, etc.) and are given the task of accurately reproducing it (for example, to the end of a notebook line or on several lines).

"Find the words." Words are written on the board, in each of which you need to find another word hidden in it. For example: laughter, wolf, pillar, scythe, regiment, bison, fishing rod, stranded, set, injection, road, deer, pie, tunic.

The distribution of numbers in a certain order. There are 25 numbers from 1 to 40 in the left table. You need to rewrite them in ascending order in the empty table on the right, starting from the top left square.

"Twisted Lines". Tracking a line from its beginning to the end, especially when it is intertwined with other lines, contributes to the development of concentration and concentration. To complete this task, you need cards 12x7 cm in size with drawn mixed lines of the same color.

The game is played with children 6-7 years old for 3-5 minutes daily for 3-4 weeks. The lesson can be organized as an individual or as a group. Each child receives a card with the following instruction: “Look at the card. Along the edges of the card there are vertical lines with dashes next to which there are numbers. These numbers are connected by tangled lines (paths). Within a few minutes, you only need to use your eyes without the help of your hands to find a path (“walk along it”) leading from one number to another: from one to one, from two to two, from three to three, etc. Is everything clear? As you master the game, new cards are offered with more intricate lines connecting different numbers: one with three, two with seven, etc. Answers are written on the back of the card: pairs of connecting numbers.

"Find differences". Tasks of this type require the ability to highlight the features of objects and phenomena, their details and master the operation of comparison. Systematic and purposeful teaching of comparison to schoolchildren contributes to the development of the skill of timely activation of attention, its inclusion in the regulation of activity. For comparison, any objects, their images, pictures, differing in a certain number of details, can be offered.

Münsterberg's technique (and its modifications). A) Words are inserted into a meaningless set of letters (more often - nouns, but there may be verbs, adjectives, adverbs). It is required to find them as quickly as possible without errors.

B) The child is given a form with 5 lines of randomly typed letters printed on it, following one after another without spaces. Among these letters, the child must find 10 words (3, 4, 5 complex) and underline them. You have 5 minutes to complete the entire task. The indicator of success can be the number of correctly found words and the speed of the task. Job example:

Fly game. This game is also aimed at developing concentration. To carry it out, you will need sheets of paper with a lined nine-cell playing field 3×3, chips (buttons, coins, pebbles can be chips). The game is played for 5-10 minutes, 2-3 times a week, for 1-2 months. The task is done in pairs. Each pair of players is given a sheet with a lined playing field and one chip. The players are given the following instruction: “Look at a piece of paper with lined cells. This is the playing field. But this chip is a “fly”. "Fly" sat in the middle of the sheet in the middle cell. From here, she can move in any direction. But she can move only when she is given the commands “up”, “down”, “left”, “right”, turning away from the playing field. One of you, the one on the left, will turn away and, without looking at the field, will give commands, the other will move the “fly”. You need to try to keep the “fly” on the field for 5 minutes and not let it “fly away” (leave the playing field). Then the partners switch roles. If the “fly” “flies away” earlier, then the exchange of roles will occur earlier. All clear?" The complication of the game is due to the fact that the players are united in threes. Two take turns giving commands, trying to keep the “fly” on the field. The third controls her "flight". The one whose “fly” “flies away” before the agreed time gives way to the controller. If everyone fits in the allotted time, then they change roles in turn. A game of three takes no more than 10 minutes, that is, 3 minutes for each. The winner is the one who lasts in his role all the allotted time.

A game common among the hunting tribes of the Indians. Children are offered to sit quietly for a short time and try to hear all possible noises, guess what they came from (the teacher can specially “organize” some noises). This game can be played as a competition: who will hear the noises more and guess their origin.

Increased attention span and short-term memory. The exercises are based on memorizing the number and order of a number of objects presented for a few seconds. As you master the exercise, the number of objects gradually increases.

Game "Notice everything". 7-10 items are laid out in a row (you can put pictures with images of items on a typesetting canvas), which are then closed. Having slightly opened the objects for 10 s, close them again and invite the children to list all the objects (or pictures) that they remember.

Opening the same objects again, for 8-10 seconds, ask the children in what order they lay. Having swapped any two objects, show everything again for 10 s. Invite the children to determine which items are transferred. Without looking more at the items, say what color each of them is. You can come up with other options for this game (remove objects and ask children to name the missing person; arrange objects not in a row, but, for example, one on top of the other so that the children list them in order from bottom to top, and then from top to bottom, etc.) .

The game "Search non-stop." Within 10-15 seconds, see around you as many objects of the same color (or the same size, shape, material, etc.) as possible. At the signal of the teacher, one child begins the enumeration, the others complete it.

Attention training. The basic principle of the exercises: the child is offered the simultaneous performance of two multidirectional tasks. At the end of the exercise (after 10-15 minutes), the effectiveness of each task is determined.

"Each hand has its own business." Children are asked to slowly leaf through a book with illustrations for 1 minute with their left hand (memorizing them), and to draw with their right geometric figures or solve simple examples. The game can be offered in a math lesson.

"An account with a hindrance." The child calls the numbers from 1 to 20, while writing them down on a piece of paper or board in reverse order: says 1, writes 20, says 2, writes 19, etc. Calculate the task execution time and the number of errors.

"Reading with Disturbance". Children read the text while tapping a rhythm with a pencil. When reading, children also look for answers to questions.

An exercise to train the distribution of attention. The child is offered the following task - to cross out 1 or 2 letters in the text and at the same time they put on a children's record with a fairy tale. Then they check how many letters the child missed when crossing out and are asked to tell what he heard and understood from the fairy tale. The first failures in the performance of this rather difficult task may cause protest and refusal in the child, but at the same time, the first successes inspire. The advantage of such a task is the possibility of its game and competitive design.

Education junior schoolchildren“attentive writing” by the method of gradual formation of mental actions. Classes on the formation of attention are conducted as training in "attentive writing" and are based on the material of texts containing different types of errors "through inattention": substitution or omission of words in a sentence, substitution or omission of letters in a word, continuous spelling of a word with a preposition, etc. As shown research, the presence of a sample text with which it is necessary to compare the erroneous text is not in itself a sufficient condition for the accurate completion of tasks for detecting errors, since inattentive children do not know how to compare text with a sample, they do not know how to check. That is why all the teacher's calls to "check your work" turn out to be ineffective. One of the reasons for this is the orientation of children to the general meaning of the text or word and the neglect of particulars. To overcome global perception and form control over the text, it is necessary to teach children to read taking into account the elements against the background of understanding the meaning of the whole.

An important point in the process of forming attention is working with a special card on which the rules for checking are written out, the order of operations when checking the text. The presence of such a card is a necessary material support for mastering the full-fledged action of control. As the action of control is internalized and curtailed, the obligatory use of such a card disappears. To generalize the formed control action, it is then worked out on a wider material (pictures, patterns, sets of letters and numbers). After that, when special conditions are created, control is transferred from the situation of experimental learning to real practice educational activity. Thus, the method of stage-by-stage formation makes it possible to obtain a full-fledged control action, i.e. formation of attention.

Thus, the conducted research gives grounds to assert that the inclusion of corrective and developmental exercises and tasks in the lesson is an effective means of developing the attention of younger students, and the hypothesis put forward is confirmed.

Analyzing the work done, we came to the conclusion:

In order to successfully carry out training sessions at school, the teacher needs to take into account the individual characteristics of the attention of schoolchildren when preparing for each lesson;

The attention of students depends entirely on the activity of the teacher in the lesson, on the variety of ways to explain the material.

Here are some tips to help keep students engaged:

At the stage of the organizational moment, conduct games and exercises aimed at developing and correcting attention in children;

At each lesson, highlight the most difficult situations in which students need help; without depriving the work of feasible difficulties, try to prevent possible failures in children. At the same time, emphasize the slightest achievements of children, which increases their self-confidence and contributes to increased attention to the subject;

When solving various practical problems, put students in conditions where they must remember something, draw on their experience, perform various measurements, make the result of their search indifferent to themselves, and discover something new for themselves.

Bank of games for the development of attention in younger students

Psycho-gymnastics

In the mirror shop

Purpose: development of observation, attention, memory. Creating a positive emotional background. Formation of a sense of confidence, as well as the ability to obey the requirements of another person. Description. An adult (and then a child) shows the movements that all players must repeat after him exactly.

Instruction: “Now I will tell you a story about a monkey. Imagine that you are in a store with a lot of large mirrors. A man walked in with a monkey on his shoulder. She saw herself in the mirrors and thought that these were other monkeys, and began to make faces at them. The monkeys in response made her exactly the same faces. She shook her fist at them, and they threatened her from the mirrors. She stamped her foot, and all the monkeys stamped. Whatever the monkey did, everyone else exactly repeated its movements. We start playing. I will be the monkey and you will be the mirrors.”

Note . At the stage of mastering the game, the role of the monkey is played by an adult. Then the children get the role of a monkey. At the same time, it is necessary to ensure that over time each child can fulfill this role. It is necessary to stop the game at the peak of children's interest, avoiding satiety, turning into pampering. Those “mirrors” that often make mistakes can drop out of the game (this increases the motivation to play).

Brook

Purpose: to create a cheerful and cheerful mood. Description. From pairs standing one after another with raised and clasped hands, a long corridor is formed. The player, passing under the clasped hands, looks for a mate and takes the hand of the one he likes. The educated pair goes to the end of the corridor, and the one whose pair was broken goes to the beginning of the "brook". So the "brook" moves for a long time, continuously. Instructions: “Now we will play. To do this, you need to become couples - whoever wants with whom. Educated couples should join hands and hold them high above their heads. From clasped hands, a long corridor is obtained. The player who did not get a pair goes to the beginning of the "brook" and, passing under clasped hands, looks for a pair. The new couple, holding hands, makes their way to the end of the corridor, and the one whose pair was broken goes to the beginning of the “stream”, so the “stream” moves for a long time.

Note . An odd number of children participate in the game.

Hear the command

Purpose: development of voluntary attention. Required material: tape or gramophone record of R. Gazizov "March".

Description. Each child must perform movements in accordance with the commands of an adult, uttered in a whisper. Commands are given only to perform calm movements. The game is played as long as the players listen well and accurately perform the task. Instruction: “We will play the game “Listen to the command”. To do this, you need to stand in a circle one after another and move step by step to the music. When the sound of music

stop, you need to stop and listen carefully to me. At this time, I will whisper a command, such as "raise your hands", and all players must follow this command. Be careful!" Note. Command examples: sit down; lean forward and stretch your arms forward; bend the right leg at the knee, spread the arms to the sides; sit on the floor and grab your knees with both hands, etc.

Games, tasks and exercises aimed at developing sensory

attention

Find two identical items

Purpose: development of thinking, volume of attention, perception of form, size, observation, the formation of the ability to compare, analyze. Equipment: a drawing depicting five items or more, of which two items are the same; sharpened pencils. Description. The child is offered:

a) a drawing depicting five objects, two of which are identical;
you need to find them, show and explain what is the similarity of these two
items;

b) a picture (card) depicting objects and a sample; necessary
find an object similar to the model, show it and explain what the similarities are;

c) a drawing (card) depicting more than five items; from
of the objects depicted, it is necessary to form identical pairs, show them or
connect with lines drawn with a simple pencil, and explain what
the similarity of each pair.

Instruction:

a) “Look carefully at this card and find two identical objects among all the drawn objects. Show these objects and explain how they are similar. Get to work."

b) “Look, this picture shows objects. To each of them
you can find a couple. Connect with lines each received pair (two

identical objects) and explain how they are similar. Get on with the job."

Laying out of sticks

Purpose: development of voluntary attention, fine motor skills of fingers. Equipment.; counting sticks (pieces of thick insulating wire, straws for cocktails, etc.), pattern sample.

Description. The child is offered to lay out a pattern or silhouette of sticks according to the model.

a) 1st level of complexity - patterns in one line (cards);

b) 2nd level of complexity - simple silhouettes, consisting of 6 to 12 sticks
(cards);

c) 3rd level of difficulty - more complex silhouettes, consisting of 6 to 13
sticks (cards);

d) 4th level of complexity - complex silhouettes with a lot of
parts, consisting of 10 to 14 sticks (cards).

Instruction: “Look what is shown in this picture (pattern, house and

etc.)? Take sticks and lay out exactly the same pattern from them (with

be careful when posting. Get to work"

Exclusion of superfluous

Purpose: development of thinking and volume of attention.

Equipment: a card with the image of objects, one of which

different from the rest.

Description. The child is asked to find out of the five shown in the figure

items one that is different from the others, and explain your choice.

Instruction: “Look carefully at the objects depicted here and

find among them one that is different from the rest. show me

found object and explain why it is not like the others. Get started

work."

Find differences

Purpose: development of voluntary attention, switching and distribution of attention.

Equipment card with two pictures that have differences. Description:

The child is offered:

a) a series of pictures, two pictures on each card; in every picture
you need to find five differences;

b) a card with the image of two pictures) that differ from each other
details. It is necessary to find all the existing differences.

Instruction; “Look closely at this card. It depicts

two pictures that differ from each other in various details.

You need to quickly find all the differences. Start looking."

Laying out a mosaic pattern

Goal: development of concentration and volume of attention, fine motor skills of the hand,

the formation of the ability to work according to the model.

Equipment: mosaic, sample.

Description: the child is offered to lay out the mosaic according to the model: numbers,

letter, simple pattern and silhouette.

Instruction: “Look, this picture shows a number (letter, pattern,

silhouette). From the mosaic you need to lay out exactly the same number (letter, pattern,

silhouette) as shown. Be careful. Get to work."

stringing beads

Purpose: development of concentration and volume of attention, intermotor skills of fingers.

Equipment: sample for stringing beads; matching beads

sample, or equally cut pieces of colored thick insulation

wires; to complicate the task - large beads.

Description- The child is offered to string beads according to the pattern.

Instruction: “Look at these painted beads. Do you want to assemble

beads? I will give you beads and wire to string each

other beads exactly as they look in the picture.

Note: Working with large beads often causes difficulties for children. It is possible to use large beads only if it is good developed motor skills hands and as a complicating element of the game. mixed forest

Goal: development of observation, the formation of the ability to distribute attention.

Equipment : A drawing depicting camouflaged trees. Description . The child is given a drawing depicting disguised trees, among which he needs to find a birch (pine, the smallest Christmas tree).

Instruction: “Look, this picture shows disguised

trees. Among them, you need to find a birch (pine, the most

small tree). Start looking."

Drawing by cells

Purpose: development of concentration and volume of attention, the formation of skills

follow the pattern, the development of intermotor skills of the hand.

Equipment: a clean sheet of paper in a large cage (1x1 cm); sample for

drawing; sharpened pencils.

Description. The child is asked to draw a figure on the

a clean sheet in a cage with a simple pencil. The task is two

difficulty level:

1st level of complexity - the sample consists of open figures;

2nd level of complexity - the sample consists of closed figures.

Instructions: “Look carefully at the picture. It depicts

a figure made up of lines. Draw exactly the same figure in the cells

on a clean sheet. Be careful!"

Note. Do not use a pen or felt-tip pen for drawing.

Who scored the goal?

Purpose: development of observation.

Equipment: a drawing depicting football players.

Description. The child is offered to find in the picture the player who scored the goal, and

explain your choice.

Instructions: “Look carefully at this picture. It depicts

footballers. Find the player who scored the goal here, show him and explain

why do you think it was him who scored the goal.

Who is the hunter afraid of?

Purpose: development of the volume and stability of attention. Equipment: drawing with

the image of the forest, animals and the hunter.

Description. The child is offered a drawing depicting a hunter in the forest.

It is necessary to find the one whom the hunter was afraid of.

Instructions: “Look carefully at the picture. It depicts

hunter running through the forest. He was afraid of someone. Who could be scared

hunter in this forest? Show and explain: - why?

Cow Manya and her owner

Purpose: development of stability of attention.

Equipment: a drawing depicting a labyrinth, a simple pencil.

Description. In the proposed labyrinth, the child must pass the wiggle

line, drawing along it with your finger or the back of a pencil, find

a short path that the mistress could take to her cow

Manet.

Instructions: “Look carefully at this picture. It depicts

a maze where you need to find a shortcut. Once a cow

Manya got lost - she wandered into a dense forest and did not know how to return home.

She got hungry and started looking for juicy and tasty grass. For what

the hostess should move along the path in order to meet as quickly as possible

a cow?

tangram

Purpose: consolidation of ideas about geometric shapes, methods

modifying them by composing new geometric shapes from two

three available according to the sample.

Equipment: cut out geometric shapes for laying out the whole

figures; silhouette patterns.

Description. The child is offered to independently lay out according to the model

figure-silhouette of geometric shapes.

Instructions: “Look carefully at the picture. Of all geometric

figures, make exactly the same figure next to the sample.

Note. Despite instructions, some children try

lay out the parts on the sample. You need to stop the child and ask

lay out the figure next to the sample. Samples of silhouette figures are obtained

by cutting a 7x7 cm square in a certain way.When drawing up

silhouette figures to use all parts, attaching one to another, not

putting one on top of the other.

find a shadow

Equipment: a drawing depicting a figurine and a shadow cast by it.

Description. The child is offered a drawing depicting a snowman and four

his shadows; knight and his three shadows.

Instructions: “Look at this picture carefully. It depicts

knight and his shadows. It is necessary to find among these shadows his real one.

Compare, name, count

Purpose: development of observation.

Equipment: drawing - fish in an aquarium.

Description. The child is offered a drawing that shows an aquarium with

fish. You need to find two identical fish.

Instructions: “Look at this picture carefully. It depicts an aquarium with fish, two of which are identical. Find them, show them and give an explanation.

Builders

Purpose: development of observation, concentration and distribution of attention. Equipment: a form with four drawings, one of which is a sample, and the other three are different from the sample; missing details; simple pencil.

Description. The child is offered a sheet with four drawings containing elements of the tower. The first drawing is a sample, the other three are different from each other and the sample. It is necessary to finish the missing elements so that all three drawings correspond to the sample.

Instructions: “Look carefully at these four pictures. The first of them shows the finished tower, and the other three details of the tower were not completed. You need to finish the missing details for each tower so that all four towers are the same. Get to work."

Find the heroes of the show

Purpose: development of observation, distribution, switching and volume of attention.

Equipment: pictures depicting the heroes of the children's program - Piggy, Stepashki, Fili, disguised in the picture; simple pencil. Description. The child needs to find and circle the reverse side of a simple pencil for each of the figures of heroes disguised in the drawing. Instructions: “Look carefully at this picture. It disguised the figures of familiar heroes of the children's program: Piggy, Stepashki, Fili, Karkusha. It is necessary to find and trace each of the characters with a finger or the back of a pencil.

Find a track

Equipment: a form with the image of a simple labyrinth, a pencil.
Description. The child must go through the winding line of the labyrinth, swiping along
with your finger or the back end of a pencil. |

Instruction: “Look at this picture, it shows a labyrinth. It is necessary to help Bunny go through this maze and get to the carrot (to the Christmas tree). It is necessary to go through the labyrinth without going beyond the contours of the line, without skipping the loops.

Find two identical animals

Purpose: development of voluntary attention.

Equipment: drawing depicting animals (mice, roosters, giraffes, elephants).

Description. The child is offered to find in the picture two identical

animals.

Instructions: “Look carefully at the picture. It depicts

mice (roosters, giraffes, elephants). Must be found among all mice

identical."

Reproduction of geometric shapes

Purpose: development of voluntary attention, memory, thinking.

Equipment: pencil, blank paper, appropriate size

sample (13x10 cm).

Description. The child is offered to consider different geometric shapes,

remember their location so that after 10 seconds from memory

reproduce them on a blank slate.

Instruction: “Look carefully at these geometric shapes and

try to remember their location. After a while I will remove

card, and on a piece of paper you will have to draw the same

geometric shapes, arranging and coloring them as it was on

sample."

Who is more attentive?

Purpose: development of the volume of attention, observation. : Pictures depicting a different number of stars. Description. The child is offered to look at pictures with painted stars for a few seconds and answer (not counting) where the largest (smallest) number of objects is.

Instructions: “Look carefully at the pictures. Here are the stars. Which picture contains the smallest (greatest) number of objects? Explain your choice. Start playing."

Build a track

Purpose: development of stability of attention: the ability to generalize objects on the basis of shape, size; consolidation of ideas about geometric shapes.

Equipment: a table with a different arrangement of geometric shapes

line by line, chips).

Description. The child is offered to help the hero of a fairy tale get to

a specific location by building a track. To build a track

it is necessary to close with chips the certain ones named by adults

geometric figures.

Instructions: “Look carefully at this table. Help the hero of a fairy tale

follow the path to the place he needs. And for this close the chips

from left to right:

a) all triangles (circles, squares);

b) only shaded triangles (circles, squares).
Note. If the child is unable to cope with

task, then look at the table with it. Highlight those signs of geometric shapes that he should be guided by when performing the task. Review mistakes with your child. When the task is mastered, a more complicated option can be offered: in a group, play the game “Who is faster”.

Respond, do not yawn!The task of the game. The development of sustained focused attention in children. Description of the game. Children sit in two rows opposite each other. An adult distributes pictures to children depicting animals, children, birds, and children from one row should have the same pictures as children from the second row, i.e. each picture must have a pair. An adult explains to the children that each animal, bird or person in the picture has a friend, i.e. exactly the same picture. Each character must call his friend in the appropriate voice (if the picture is a cow, then moo, if a dog, then bark, if a boy or girl - call by name). All instructions are clearly explained. Everyone who is called must quickly respond to the call. Friends should approach an adult, show each other their pictures and make sure that they are the same. Then other children continue the game. Rules of the game

You need to be careful and respond to the call of your couple in time. Name the subject

Purpose: development of the integrity of perception, the formation of the ability to classify, include parts in a whole, concentrate attention. Equipment: drawings with a disguised image of objects (toys, fruits, dishes, vegetables).

Description. The child is offered a drawing with a disguised image of objects. It is necessary to see and show each of the items separately.

Instructions: “Look carefully at this unusual drawing. It depicts disguised objects. It is necessary to see and show each item separately. Get on with the job." Note. At the first stage of work, it is advisable to invite the child to drive along the contour of each object with a pointer. In the future, when the child has mastered the task with a pointer, you can offer him to follow the contour of the object with his eyes.

Draw faster

Purpose: to develop the ability to switch attention.

Equipment: a simple well-honed pencil, a table with

depicting objects familiar to children line by line.

Description. The child is offered a table with an image line by line

familiar objects and give the task to finish certain missing

details for each item shown.

Instructions: “Look carefully at this picture. Draw for everyone

apple leaf, and in each house a window. Get Started

tasks".

Note. It is necessary to analyze the mistakes made together with

child to avoid repeating the same mistakes in the future.

Draw a circle and a triangle

Goal: training the distribution of attention.

Equipment: two simple sharpened pencils (2M) and 1/2 each

landscape sheet (format A-4 size, 20x14.5 cm) for each child.

Description. The child must draw with both hands at the same time, on one,

sheet: circle - with one hand, triangle - with the other hand (and start

and finish drawing both figures at the same time).

Instructions: “Now you will draw with both hands at once. take two

pencil. On a separate sheet of paper, try to draw at the same time

One hand is a circle and the other is a triangle. It doesn't matter which hand, which

figure you will draw. Do as you please! But just remember that

you need to start and finish drawing both figures at the same time.

Note. Exercise can be used as an individual

work, as well as in groups.

"Be careful!" (25 min.)

The purpose of the game. stimulate attention; fast and accurate training

response to sound signals.


Procedure of the game Children stand in a group, freely. Every child is
at a distance of about 0.5 m from each other. marching music sounds
(performed on the piano or recorded, “March” by S.
Prokofiev). Children mark to the music freely, as they can.
During the march, the head of the game arbitrarily, with different
gives commands at intervals and mixed. Children implement movement in
according to the command. Team-movement.
"Bunnies!" Children jump, imitating the movement of a hare.

"Horses!" Children kick their feet on the floor, as if a horse is hoofing.

"Crayfish!" Children move backwards like crayfish (with their backs).

"Birds!" Children run with their arms outstretched (imitation of a bird's flight).

"Stork!" Stand on one leg.

"Frog!" Sit down and squat.

"Dogs!" Children bend their arms (imitation of movement when the "dog

serves") and bark.

"Chickens!" Children walk, "search for grains" on the floor and say "ko-ko-ko." "Cows!" Children stand on their hands and feet (4 legs of a cow) and say "mu-u-u".

Classes are carried out in a large room, on a carpet. Be sure to have an instrument (piano) and a musical worker (tapper) or a tape recorder with records. "Listen to the sounds!" (25 min.) Purpose of the game. Development of active attention.

Game procedure. The facilitator agrees with the children that when he presses a certain key, they will take the appropriate pose. When the host plays the music, the children move freely in the space of the room (you can invite them to walk in a circle).

"Listen to the pops!"

The purpose of the game. Development of active attention. Game procedure. Children move freely in a line or walk in a circle. When the facilitator claps his hands a certain number of times, the children take the appropriate posture (for 10-20 seconds.)

clap - stork pose (the child stands on one leg, tucking the other;

cotton-frog pose (crouch, heels together, socks apart and knees to the sides, hands between legs on the floor).

cotton - children resume movement (walking). Notes:

Before the start of the game, it is recommended to “learn” each pose and rehearse: clapping-pose. It is desirable that children move freely in games, without rationing. To do this, carry out game lessons follows in a large room (hall) and on a carpet, carpet. The distance between children should be approximately 0.5m. If the room is small, "invite the children to move in a circle.

Each intended game is "scrolled" several times with different tasks, participants. The total duration of the game is 25 minutes.

"Canon" (25 min.)

The purpose of the game. Development of volitional (voluntary) attention. Game procedure. Music sounds. ("Cavalcade" by F. Burgmüller or any other, but with well-accented measures. It is necessary to choose such music in which accents are placed on the first percussive sound tact) Children stand one after another in a circle. On the first measure, the first child raises his hand. On the second - the second, on the third - the third, etc. When all the children raise their right hand, they also begin to raise their left hand in the same order. After all the children raise their left hand, they begin to raise their right hand again one after another.

Gawkers (25 min.)

Purpose of the game: Development of volitional (voluntary) attention.

Procedure of the game Children walk in a circle, one after another, holding hands. At the leader’s signal (“Stop!”), they stop, make four claps, turn 180 degrees and start moving in the other direction. The direction changes after each signal.

If the child is confused and made a mistake, he leaves the game and sits on a chair. The game may end when 2-3 children remain in the game. They are solemnly declared winners, everyone clap.

"Letters of the alphabet" ( 25 min for children who know letters)

Purpose of the game: Development of attention.

Game procedure. Each child is assigned a certain letter of the alphabet. The leader calls the letter, the child who is assigned the letter is one clap.

"Four Elements" (25 min.)

The purpose of the game. The development of attention associated with the coordination of auditory and motor analysis.

Game procedure. Children sit on chairs and, at the command of the host, perform a certain movement with their hands. Team "Earth" - the children put their hands down.

"Water" - children stretch their arms forward. "Air" - children raise their hands up. "Fire" - children rotate their arms in the elbow and wrist joints.

Games aimed at developing auditory attention

What is heard?

Equipment: objects that make sounds familiar to children; screen.

Description. The facilitator invites the children to listen and remember what

takes place behind a door or a screen. Then he asks to tell what they

heard. The winner is the one who more and more accurately determines the sources of sound.

Purpose: development of auditory attention, the formation of the ability to recognize each other by voice.

Equipment: A handkerchief or blindfold.

Description. Standing in a circle, the children choose the driver, who, being in

blindfolded in the center of the circle, trying to recognize the children by voice.

Instruction: "Now we will play an interesting game" Find out by

voice." To do this, you need to stand in a circle and choose a driver who, with a blindfold on his eyes, will carefully listen to the voices of the players. The one to whom I will give a sign will pronounce any word with his own voice. The driver must guess the player by voice. If he guesses the player, he must change places with him: the player becomes the driver, and the driver becomes the player. If he does not guess, then he continues to be the driver until he recognizes the next player by the voice. Let's start the game."

Purpose: development of auditory attention.

Equipment: a large circle pre-drawn on the floor, a scarf for

blindfolding.

Description. Running in a circle, children follow the commands of an adult. The chosen leader, standing with his back to the children, guesses by the voice of the one who called him by name. In case of guessing, the driver changes places with the one who called him by name.

Instructions: “Now we will play an interesting game. One of the players will be chosen as the leader. On my command "Run!" you will run around the playground. To the words: “One, two, three, run in a circle!” - all the players gather in a circle, and the leader becomes blindfolded with his back to the circle and listens carefully. The children who are standing in a circle say: "Guess the riddle: find out who called you."

At the end of these words, the one of you to whom I give the sign will call the driver by name. The driver must guess who called him. If the driver guesses correctly, he changes place with the child who named him. If the driver does not recognize the voice, then I will offer him to recognize the voice of another child.

Be careful!

Purpose: stimulation of attention, development of reaction speed. Equipment: tape or record of S. Prokofiev "March". Description. Each child must perform movements, according to the commands of an adult: "bunnies" - jump; "horses" - hit "hoof on the floor"; "crayfish" - to back away; "birds" - run with arms outstretched; "stork" - stand on one leg.

Instructions: “Now we will play. You have to be careful in this game. Stand in a circle next to each other. Listen carefully to my words-commands. When I say "bunnies", everyone should jump in a circle like bunnies. When I say "horses", everyone should show how the horses kick with their hooves. When I say "crayfish", everyone should show how the crayfish move backwards. When I say "birds," the players should turn into birds and run in a circle, spreading their arms to the sides like wings. When I say “stork”, everyone should instantly turn into storks and stand on one leg. Well, when I say "children" - everyone should become children. Let's start playing."Broken phone

Purpose: development of auditory attention.

Description. Children sit in a row or in a circle. The host pronounces a word quietly (in the ear) next to the player sitting next to him, he passes it on to the next one, etc. The word must reach the last player. The host asks the latter: “What word did you hear?” If he says the word proposed by the presenter, then the phone is working. If the word is not right, the driver asks everyone in turn (starting from the last one) what word they heard. So they will find out which player messed up, “spoiled the phone”. "Guilty" takes the place of the last player.

Instruction: “Now we will play “Broken Phone”. sit down

circle on the carpet so that you are comfortable. The first player to report quietly

in the ear of the player sitting next to a word. The player who learned from

leading word, transmits this heard word (quietly in the ear) to the next

player. The word, as if by telephone wires, must reach the last

player. The host asks the latter: “What word did you hear?” That

calls him. If the word matches the one that was invented and named

leading, then the phone is working. If it does not match, then the phone is damaged.

In this case, in turn, starting from the end of the row, everyone must name

the word they heard. So they will find out which player messed up - “spoiled

telephone". The "guilty" player takes the place of the last one. let's

let's play."

As an option, there can be a game "Before" and "After". The teacher, throwing the ball to the child, says: "Up to five." The child must name the numbers that go up to five. If the teacher says: “After five”, the children should name: six, seven, eight, nine, ten. The game is played at a fast pace.

Listen to the pops

Purpose: development of voluntary attention.

Description. Children moving in a circle take poses depending on

leader’s commands: one clap - take the “stork” pose (stand on one

leg, arms to the sides); two claps - the “frog” pose (crouch, heels

together, socks to the sides, hands between the legs on the floor); three claps -

resume walking.

Instruction: “Now we will play an interesting game “Listen to the claps!”. All players will have to walk in a circle one after another and listen carefully to my commands. When I clap my hands once, everyone should stop and take the stork pose (show pose). If I clap my hands twice, everyone should stop and take the frog pose (demonstration). When

I will clap my hands three times, I need to resume walking one after another in a circle. Let's start playing."

Games aimed at the development of the motor-motor system

Who is flying?

Purpose: the formation of attention, the development of the ability to highlight the main, essential features of objects. Equipment: a list of item names.

Description. The child must respond and perform movements in accordance with the words of an adult.

Instruction: "Attention! Now we will find out who (what) can fly and who (what) cannot. I will ask, and you immediately answer. If I call something or someone capable of flying, for example a dragonfly, answer: “Flies” - and show how she does it - spread your arms to the sides like wings. If I ask you: “Does the pig fly?”, be silent and do not raise your hands.”

Note. List: eagle, snake, sofa, butterfly, Maybug, chair, ram, swallow, plane, tree, seagull, house, sparrow, ant, mosquito, boat, iron, fly, table, dog, helicopter, carpet...

The game can be played with one child or with a group of children. Do like me

Purpose: development of voluntary attention.

Game description: Children stand behind each other. Hands rest on the shoulders of the person in front. At the first signal of the leader, the first child raises his right hand, at the second signal, the second child, etc. When all the children raise their right hand, at the signal, they begin to raise their left hand. Then, on a signal, the first raised right hand is lowered, then the left. The game repeats with speed. Those who make mistakes are out.

To new places

Purpose: the formation of motor-motor attention, the development of the speed of movements.

Equipment: pre-designated circles for each child.

Description. Each child, at the command of an adult, changes his circle, his

place - scatters "to new places", ending up in a new circle.

Instruction: "Now we will play the game" In new places. Each of

you should stand in a circle-house. When I say: "For a walk!", all for

me each other will begin to "walk". But when I say: "According to the new

places! ”, Everyone should find a new circle-house for themselves. Who will take the new

the last house is considered the loser. Let's start the game."

Note. You can go “for a walk” with musical accompaniment

or a song.

Owl Owl

Purpose: the formation of attention, the education of endurance.

Equipment: a pre-designated nest circle, a hat or mask

owls.

Description. In accordance with the commands of an adult, children should or

move or freeze. The player who did not complete the commands on time,

removed from the game (the owl takes it to the “nest”).

Instructions: “Now we will play an interesting game. Who will we choose

owl-owl, he will live in a "nest" - in a circle. The rest will

be called bugs, frogs, butterflies and fly or jump like them.

At my signal "Night is coming!" everyone stops and freezes. In it

time the owl flies out to hunt. Noticing a moving player, an owl

takes him by the hand and leads him to the nest. When you hear the signal "Day!", then

start moving again. This game has rules that must be

observe:

1) the owl has no right to watch the same player for a long time;

2) it is impossible to escape from the owl;

3) if the owl does not notice the moving players, but the signal “Day!” sounds, then it flies to the nest without prey.

Note. The role of the “owl” at the beginning of the game can be taken by an adult. To increase the interest in the game, you can use a mask and an owl costume.

Whom they called, he catches!

Purpose: the formation of attention, the development of reaction speed. Equipment: big ball.

Description. Each child, moving freely around the playground and hearing his name, must run up, catch the ball, throw it up, while naming the name of one of the players.

Instruction: “Now we will play the game “Catch the one who was named!”. I have a big beautiful ball in my hands. While I hold it in my hands, you can run, jump, walk around the site. As soon as I toss the ball up and call the name of one of you, the one whose name I call must run to the ball as quickly as possible, catch it and throw it up again, calling the name of the other player. So the game goes on for a long time. Let's start playing."

Sparrows and crows

Purpose: the formation of attention, the development of reaction speed. Equipment: cubes, balls (twice less than the participants in the game). Description.

a) The players are divided into two teams. Each child is directed
an adult performs various movements on the spot (crouch, hands up, to the sides, hands pressed to the chest ...). Depending on the adult’s team - “in-ro-ny” or “in-ro-by” - all players rush to the corresponding objects (cubes, balls). Items are delivered attentively and quickly. At the end of 2-3 such games, points are counted and the winning team is announced.

b) Children are not divided into teams, everyone plays for himself. Child,
left without an item is out of the game. Instruction: “Do you want to know which of you is dexterous and attentive? Then we will play one game called "Sparrows and Crows". A) Now we will divide into two teams and each of you will remember which team he got into. Cubes (“crows”) are laid out to your right, small balls (“sparrows”) are to your left. At my direction, you will perform various movements in place (crouch, arms to the sides, up, etc.). When you hear the word “in-ro-ny”, then on the syllable “we” you should all have time to grab a cube, and when I pronounce the last syllable of the word “ro-by”, you all will have to run to the balls, trying to grab one subject. At the end of several such games, we will calculate the winning points for each item and announce the winning team, b) Stand in a column one at a time. Cubes (“crows”) are laid out to your right, small balls (“sparrows”) are to your left. On my command, you will perform various movements in place (crouch, arms to the sides, up, etc.). When I say the last syllable of the word “vo-ro-ny”, each of you must have time to grab the cube, and when pronouncing the last syllable of the word “vo-ro-by”, each of you must grab the ball. Whoever did not get the item is out of the game. Let's start playing."

Note. You can use sandbags, rattles, flags, etc. to play.

Ocean is shaking

Purpose: the formation of attention, the development of reaction speed. Equipment: circles are pre-drawn on the floor according to the number of players. Description. Following the commands of the driver, the children, holding hands, walk one after another, and then scatter, trying to take empty circles. Whoever is left without a circle becomes the leader.

Instruction: “Do you want to play an interesting game? I will be the driver. Each of you will take a circle and listen carefully to me. I will walk between you "snake". To some players I will give the command: "The sea is worried!" All,

to whom I will give such a command, they line up in a chain and, holding hands, follow me along the remaining children. As soon as I give the command: "The sea is calm!", You must run and occupy a circle. I will also try to take one of the circles. The one who is left without a circle becomes the driver, and the game is repeated. Are you ready to play...? Circles for playing in a group can be cut out of felt. If the game is played outdoors, the circles can be drawn with chalk on the pavement.

Find a toy

Purpose: development of stability and scope of attention.

Equipment: toys or objects placed around the room in advance. Description. The adult describes any toy in the room without naming it. Children can ask clarifying questions. They are then asked to find the item in question.

Instructions: “Now we will play the game “Find a toy”. Be careful. I will describe some subject. You can ask me clarifying questions about the appearance of the object, about its location, about its qualities, about its meaning. For example, I say: "This object is round, red, lies on a shelf." Petya asks the question: “Is it big or small?” I answer: "He's small." Lena asks the question: “Can you eat it?” I answer: "It is inedible, but it is possible to play with it." Olya replies: "The ball"; I say: "That's right." Let's start playing."

Note.

Description examples:

1. This toy is on the middle shelf next to a large item. It consists of six parts: one part is round, four parts are elongated, and the largest part of all the rest is also

elongated shape.

Child: "Is the toy big?" Adult: "Yes, big." Child: "Does she have any clothes on?" Adult: "She's wearing a colored outfit." Child: "Doll?" Adult: "That's right!"

2.This toy is located near a small item on the second shelf. She is
grey.

Child: "Is it big?"

Adult: "No, she's medium-sized."

Child: "Is she soft?"

Adult: "Yes, soft and fluffy."

Child: "Cat!"

Adult: "That's right, cat!"

3. This item is elongated, medium size, one side with
pointed end. Standing next to a large toy.

Child: "Is this object orange?"

Adult: "No, it's white." Child: "Is it on the shelf?"

Adult: "He's standing on the floor." Child: "Steamboat?" Adult: "That's right.

steamboat!" The last one is out.

edible-inedible

Purpose: the formation of attention, familiarity with the properties of objects.

Equipment: ball, chalk.

Description. Depending on the item named (whether it is edible or not)

the child must catch or hit the ball thrown to him by an adult.

Instructions: “Now we will play. I will name objects (for example,

apple, chair, etc.). If the named item is edible, then you must

catch the thrown ball and move forward one cell,

drawn in chalk. If the named item is inedible, then you must

hit the thrown ball, and then move forward one cell. If a

an incorrect answer is given (the ball is not caught, although the object is edible, or

caught, although the object is inedible), then the player remains in the same

class. The child who first comes to the last class

becomes the leader.

Note. If you are playing with two or three children, then up to 10 classes can be drawn, and if you are playing with four or five children, then you need to draw 5-b classes.

Examples of the names of objects for the game: ball, orange, window, cheese, doll, onion, book, pie, cutlet, house, soap, cake, bun, tomato, cucumber, scissors, etc.

Games for the development of attention, used in the lessons of the Russian language,

Mathematics, reading, geometry

Studying the processes of voluntary attention

The student is asked to rewrite the following lines without errors:

1.AMMADAMA REBERGE ASSAMASA GESCLALLA ESSA-NESSAS
DATALATT

2.ENALSSTADE ENADSLAT ETALTARS USOKGATA
LIMMODORA CLATIMORE

3.RETABERTA NORASOTANNA DEBARUGA KALLIHARRA
FILITADERRA

4.GRUMMOPD

5.WATERPROOFETTASERAFINNETASTOLE EMMASEDA-TONS

6.GRASEMBLADOVUNT

7. GRODERASTVERATHON CHLOROPHONIMATE DARRISVA TENORR

8. LIONOSANDERA

9. MINOSEPRITAMATORENALE TELLIGRANTOLIADZE

10. MAZOVRATONILOTOSLAW

11. MUSERL01TRINAVUPTIMONATOLIGRAPHUNITARE

12. ADSELANOGRIVANTZHUDAROCHAN

14. OSTIMARE

Correct mistakes

The bumblebee flies and buzzes.

The children got lost in the thicket of the forest.

Mom has a beautiful brooch.

The children agreed with the teacher and nodded their hands.

There were textbooks on the floor.

In May, the grass is bright yellow.

The sun peeked behind the treetops.

In August, apple and cherry trees bloomed in the garden.

On the shelf were a padlock and a key.

Find the words and underline

Fpitzmkunzniakotilmartponballv

Trshld1mshashshchshshdasor31pntspzho

Kviaipshubayvakrtyamamaoaipoazsh

Otshmlororwburanstralgpalkanio

Odyrametlatayogubusshigmik

Don't miss the plant

Purpose: development of the ability to switch attention.

Description of the game: children sit in a circle and listen to the words that

leading. If the name of the plant is found, then the children should stand up and then

sit down. Whoever makes a mistake is out.

For example, such words: road, tiger, birch, plane, wheat, rose, snake,

oak, doll, mushroom, school, wild rose, chamomile, locomotive, ant, decanter,

carnation, nail, museum, theater, game, willow, oriole, sparrow, kiwi, hockey,

city, dog, banana, cornflower, jug, milk, tulip, pumpkin, tower, forest,

spruce, pine, road, book, art, music, aspen, ticket, slippers, parquet,

ivy, dandelion, mimosa.

Ability to distinguish speech sounds by ear

No. 1. Clap your hands if the sound “g” is heard in the word: beetle, fire,

plate, giraffe, cat, lamp, toad, puddle, book, pie, paper, skis, etc.

No. 2. Sound "z": call, eyes, house, fish, fence, goat, forget-me-not, moon. Umbrella, notebook.

Who will see and remember more?

Purpose: development of voluntary attention, phonemic hearing.

The host counts up to 30, and the children at this time find in the room and remember

all objects in the name of which there are 2 syllables, after that they call these objects.

attentive hands

Purpose: development of voluntary attention, phonemic hearing.

If the word contains "and" - raise your right hand, "y" - left. There is neither one nor

the other is hands on knees.

For example, such words: elevator, batting, iodine, engineer, sparrow, game, pencil,

feather, diamond, buffalo, wagon, golden-maned, climate, walk, dawn, alley,

kayak, scientist, dictation, palm, small, neighboring, first, quince,

straw, flexible, egg, muddy, etc.

finish the word

Goal: development of speech attention, memory, ability to work in a group.

6-10 children stand in two lines opposite each other. Last in line

calls the syllable opposite - ends with a word and names his syllable and

etc.

Ability to distinguish sounds by ear

If you hear the sound "z" or "g" in the word, show the desired letter:

lark, leather, teeth, fat, knitting, barrette, spotlight, field, etc.

Roll call - confusion

Purpose: development of voluntary attention.

The host calls the names of the children, confusing first name and last name. Children

respond only when both the name and surname are correctly named. Who

makes a mistake, he is out of the game.

Don't miss a job

Purpose: development of the ability to switch attention, expand

outlook.

Children stand in a circle, the leader reads the words, when professions meet, the children jump in place.

For example: lamp, driver, scissors, linden, turner, steelworker, apple, talker, architect, pencil, builder, thunderstorm, hoop, carpenter, mill, weaver, parrot, baker, miner, leaflet, guide, teacher, hay, patience, confectioner, glasses, river, seller, notebook, law, hairdresser, fantasy, tractor driver, veterinarian, spoon, bird, florist, fire, economics, dragonfly, typist, machine gun, jumper, kettle, photographer, butterfly, musician, pie, artist, candle, newspaper, joke.

colorful balls

Purpose: development of attention, speed of thinking. Children sit in a circle.

The leader throws a red or blue ball. If red flies, the one who caught it calls a vowel sound, if blue, a consonant sound. name the neighbors

Purpose: development of attention, memory, speed of thought processes. Children sit in a circle, the leader calls the letters of the alphabet. The one who caught calls the "neighbors" of this letter. If he's wrong, he's out.

Right-left

Purpose: development of voluntary attention, hearing, concentration,

phonemic hearing.

The facilitator reads a series of words with a consonant at the end. Children raise their right hand if the ending is hard; left - if the ending is soft. For example: brother, knife, was, stranded, take, ate, swamp, choir, coal, chalk, steel, spruce, top, true story, steel, weight, heat, dust, polecat, heat, manhole, cape, sing, sadness, growth, feast, soloist, coward. Lose weight, sadness, cargo, step, shawl, poison, south, amber, shield, storm.

Softener ball

Purpose: development of attention, speech, pace of thinking.

Children sit in a circle. The leader throws the ball, pronounces a word with a hard ending, and the catcher pronounces the same word, but with a soft ending. For example: corner - coal, brother - take, spruce, top - swamp, chalk -, choir, became, ardor, heat, was, flail, loves, walks, wears, wets, cooks, builds, shod, waters, appreciates , frowns, saws, jokes, gave, steam, ball, rights.

Find yourself a mate

Purpose: development of attention, observation, thinking. Task: find a mate and stand next to you to make a word. Children are given cards with syllables written on them: ON, SOS, KA, MOUSE, TO, MAT, ZHI, HERE, PAR, TA, IN, YES-How many syllables are there in a word? Goal: development of attention, speed of thinking Children sit in a circle. The leader, throwing the ball, calls the word. The child names the number of syllables in this word.

For example: oak, goat, brother, water, noise, field, winter, chest, giraffe, cat, fur coat, ice rink, ball, watch, hand, cup, world, forest, boy, head, bread, cow, snake, flour, cinema, fish, butterfly, barrel.

Blue red

Children sit in a circle. The leader, throwing the ball, says the word. The child who caught the ball calls how many in this word: Vowels, if the ball is red; Consonants if the ball is blue.

For example: window, ice, frame, book, noise, crowbar, water, feather, hat, cow, cat, floor, ox, cape, hand, face, table, chair, cupboard, shelf, bread, forest, tree, leaf, cup, bow, cinema, rocket, bouquet, bag, umbrella, belly, compote, doll.

fish, bird, animal

Purpose: development of the ability to switch attention, memory, thinking.
Children sit in a circle. The facilitator points to each player in turn and
says: "Fish, bird, beast, fish, bird, beast, fish" That player on

which the rhyme stopped, must quickly name the right word. If the answer is incorrect, the child is out of the game.

choir

Purpose: development of phonemic hearing, attention, thinking.

One child is asked to go out the door, and the rest are given cards with

words (from one sentence). On a signal, the children at the same time

pronounce their word, and the "guesser" must understand and pronounce

whole offer.

Examples:

A TEAM WALKED ALONG THE STREET.

THE GOAT WENT FOR NUTS.

HERE ARE TWO COCKS.

FLYING FORTY HIGH.

FLY FOUND MONEY.

THE COOKER WAS PREPARING LUNCH.

THE STUMP IS ON THE SWAMP.

many one

Purpose: development of attention, speed of thinking.

Children sit in a circle. The leader throws the ball and calls the word in

plural, and the child returns the ball and says it in

singular.

For example: rooks, forests, rows, bridges, hills, footprints, moles, braids, eyes,

cabinets, elephants. Bushes, noses, pancakes, leaves, mushrooms, gnomes, umbrellas.

Games for the development of attention offered by the author

The game "The most attentive"

Purpose: to achieve automatic memorization of the addition table within 10, the development of memory and attention. Equipment: cards with written examples for addition and subtraction in

within 10.

Game progress: 1. The teacher mixes all the cards and distributes them to the children. Depending on the number of children, the number of cards on the tables may be different.

2. Children put cards with examples in front of them in a column.
1+2

3+3 etc.

The teacher is playing at the blackboard. He points with a pointer in turn at each number of the numerical series.

Children look for an example on their desk for addition or subtraction with the indicated answer and put it aside.

When the teacher reaches the number 10, the children should not have any open cards with examples.

The game "Yes-no" (at the lesson of geometry)

Teacher: I made a figure (cone).

Students: Is this a three-dimensional figure?

Teacher: Yes.

Students: Does it have a peak?

Teacher: Yes.

Students: Does it have edges?

Teacher: No.

Students: Is that a cone?

Teacher: Yes.

Game "Guess the word" (using the alphabet)

Children have to guess words consisting of three letters.

1. The first letter is after the letter L, the second is the first in the alphabet,

the third is immediately after Y (MAC).

Game "Guess the letter" (using the alphabet)

The teacher thinks of some letter, for example, the letter J.

Students use leading questions to find out what the letter is. Children: Is this letter at the beginning of the alphabet? Teacher: Yes. Children: Is this letter a vowel? Teacher: No.

Children: This letter is before Y? Teacher: Yes.

Children: Is this letter before the letter E? Teacher: No.

Children: Is this the second letter after Yo? Teacher: No. Children: Is that the letter J? Teacher: Yes.

Also, for the development of attention, the “Correction test” technique (Appendix 3), Schulte tables (Appendix 4), the “Correct mistakes” technique (Appendix 5), the Munsterberg test (Appendix 6), the modified R.S. Nemov on switching and distribution of attention (Appendix 6).


School of Yuri Okunev

Hello friends. With you Yuri Okunev.

Question from life. Your child comes home from school, does his homework, brings you to check. And then you find that:

  1. Something is missing in the solved problem - two actions, three numbers and one answer. You look into the draft, you see an exemplary correct solution, everything seems to be in place;
  2. The grades in the notebook have a certain geometric pattern: after the three comes the five, after the five the three (as an option: after the two the five and so on).

Is the situation familiar? Those who said "no" can only be envied. Discuss with others today effective method dealing with the problem: exercises for developing the attention of younger students.

In the first grade, our fidget still cannot gather his will into a fist and work.

Well, how do you get together if a fat fly is crawling on the windowsill, and the neighbor in front of you has a big white bow, which you just want to pull! And you have to work: if you don’t understand the material, you will get a deuce in your diary, or “a cloud with rain”.

A child of 7-8 years old is characterized by instability of attention and rapid fatigue. He is not able to do one thing for more than 30-35 minutes, he is often distracted by trifles. The more monotonous the activity, the more difficult it is for a first-grader. It is easier to solve the problem under an asterisk, but interesting. It is also difficult to switch from one occupation to another. Say, solve a problem and say its solution out loud.

By the end of the period of study in the primary grades, voluntary attention and the habit of working for a long time and with full dedication, that is, stability of attention, should be developed. I foresee someone's sigh of relief: well, the child will grow up and take up his mind, he will carry fives. Do not hope that everything will come by itself. Will not come, and there will be no freebies! No teacher will do your job!

Everything comes with training

Using the tasks given in this article to develop attention in elementary school students, you will achieve visible results after a month of systematic training. Practice for half an hour a day, stick to a certain schedule, be demanding but patient.

  1. Conduct the lesson in a playful way;
  2. Praise the child, notice his every achievement;
  3. Alternate tasks, thereby stimulating interest;
  4. Set a specific goal and achieve it.

Exercises for training attention are divided into 3 sections.

Concentration of attention

Concentration of attention is the ability of a student to fully concentrate on solving a problem.

  • "Letter from an Aboriginal". A card with a set of letters of the Russian alphabet is laid out in front of the child. This set contains encrypted words. The child must find them.

AVROGAZETAATMNIVSLShKDOMRVMCHEVNGMSh
SHAONSRVIKEYURINSVLGMLGSTIMSPACKETD
AVMLBERYOZAVLNGSTRYICHENSSCKNIGAMSHVAL
WONGARSIYPCHLSCHATCATASPPRINGAUUKYMCHSYA
ZVNKPENALVAXSHNMTVLDCHBYUVNLESVNAOSTV

  • Cross out all the letters "B" and circle all the letters "E"

  • Walking through the labyrinths(lay a path from one point to another). There are two difficulty options in this developing task.

Lightweight (no crossovers)

Increased complexity (with intersections)

  • "Draw a picture". This task builds perseverance

  • Piano game. The number of people from 3 or more (the more, the more interesting). Children like this game very much. Everyone sits on chairs in one row. Hands are placed on each other's knees. You need to take turns clapping on the knee of a neighbor, observing a given pace. Last Man claps 2 times in a row and the game goes in the opposite direction. The one who fails or misses the clap is out of the game.

Distribution of attention

This is the ability to engage in 2-3 activities at the same time.

  • "Julius Caesar". To do one action with one hand, the other - another at the same time and without straying:
    a) draw a circle with one hand, a square with the other;
    b) transfer peas from plate to plate with one hand, and leaf through the book with the other hand, etc.;
  • "Pair account". We count 1, 30, 2, 29, 3, 28 and so on;

"Counting Elements".The child is offered a card. It is required to count in this order: the first square, the first circle, the first triangle, the second circle, the second triangle, etc.

  • In turn, we show the student 4 cards with geometric shapes, each time calling a number from 1 to 9. Then, from memory, let him draw all the numbers and shapes, observing the same order.

attention span

  • City game. An adult calls the name of the city, for example, PENZA. The child repeats and adds another city: PENZA-MINSK. Adult PENZA-MINSK-MOSCOW and so on, until someone goes astray;
  • "Detectives". Game task, very exciting and useful. In a group of children in the amount of 3-6 people, a driver (Detective) is selected, who carefully examines everyone, remembers the details. Then he leaves the room, and the rest try to change 5 details in their appearance. The detective enters, his task is to find all the changes.

Wikium simulator for younger students

One of the reasons for the sharp deterioration in attention in elementary grades is the craze for computer games. This leads to distraction and transition to clip consciousness. The brain stops remembering, analyzing - it just “stupidly” accepts pictures in order to immediately forget them. Try asking your child to learn a poem or a rule after two hours of playing on a tablet - it will take a lot of time.

How to be? Of course, you can ban the game, but I will say that there is a better option. You will kill two birds with one stone! Suggest to your son or daughter instead of another shooting game simulator for brain development and attention correction Wikium. The child will definitely be carried away, the toy is very interesting, and also developing.

Wikium techniques were developed by Russian scientists in such a way as to act on a subconscious level, activating the brain. And the longer the child plays, the more his brain will work and develop. The results are noticeable within a week. blog is already dedicated to the Wikium service. Everything is described in detail. I recommend.

Allow me to bow out on this. If the article was useful, recommend it to your friends and acquaintances. Subscribe to blog news. Waiting for comments. Bye!
Yours, Yuri Okunev.

Types and properties of attention

Attention is closely related to interest and is therefore subdivided into arbitrary and involuntary. Voluntary attention is subject to conscious goals. Subordinating his attention at first to the verbal instructions of the teacher, the student gradually learns to formulate the tasks facing him and organizes his attention. Arbitrary attention requires a certain experience, the ability to organize their activities. Therefore, involuntary attention appears earlier in children, and only later, in the course of their development, voluntary, intentional attention is formed.

Another property is attention span. This is the number of objects that can simultaneously be in the zone of human attention. For younger students, the amount of attention does not exceed 3-4 objects, and for some children even less. A small amount of attention does not give the child the opportunity to concentrate on several objects, to keep them in mind. Pedagogical attention span correction has limited opportunities. Therefore, the teacher rather simply needs to take into account the small amount of attention. It will increase as the child's brain develops. Experienced teachers, knowing this feature, limit the visibility in the lesson to 3-4 manuals, do not give different examples more than the indicated number, even their explanations of the new material are built into blocks that do not exceed the volume of children's attention.

Sustainability of attention it is the ability to keep the concentration of consciousness on a particular object. In younger schoolchildren, the stability of attention actively increases by the age of 9-10. At the beginning educational process it lasts in the time range from 7 to 12 minutes. For the teacher, this primarily means that the explanation of new material with all the preparatory work should not last more than 7 minutes. It would be a mistake to think that the more preparatory exercises we select, the better the students will understand new topic. This can only be true if the time limit is not exceeded. Often, when explaining educational material, we see that the child seems to be listening to us, not being distracted, not talking, but by looking at it, it is clear that the concentration has weakened. Psychologists advise to interrupt the explanation for a few seconds and ask the guys to ask themselves the question “What am I doing now?” After that, attention span returns.

Distribution of attention is the concentration of consciousness on two different objects at the same time. This property is necessary for younger students, for example, when performing a commented letter (the child must simultaneously say what exactly he is writing down and carry out the writing process), when checking his own work (you need to read the written text and at the same time look for spelling, check them and compare them with what is written) , during mathematical dictations. As you can see, a very useful and necessary property for learning. However, it must be remembered that it is not formed until the age of 7 with the normal mental development of the child. Therefore, in the 1st grade, children, answering at the blackboard, are able to first say, and then write a sentence. By the age of 8, the distribution of attention to 2 educational objects becomes the norm if one of the necessary actions is at least to some extent automated. If a student has automated the process of writing (he does not need to remember every graphic symbol), then he can learn to speak at the same time.

Concentration of attention - focus on the object of attention, the process of immersion. Sometimes a person is so deep in the performance of this or that business, is carried away by reading a book, watching a movie, that he does not see or hear anything around. Probably, we all dream of students solving problems or writing exercises with such enthusiasm. If the student does not know how to focus his attention, then his consciousness, as it were, glides over objects, without dwelling on any of them for a long time. As a result, the impression of the subject remains vague, fuzzy. There are several reasons for reducing concentration. Surprisingly, one of the reasons is the presence of adenoids in the child. This inflammatory process does not allow the brain to receive enough oxygen and, as a result, forms distracted attention. The biggest problem of today's children is watching TV, and now the computer has also been added. The fact is that flickering shots require a superficial look, a concentrated look with a long look causes a headache. If children watch a lot of TV, they easily develop a superficial view and transfer it to other activities.

Features of the attention of younger students

During the child’s education at the initial stage, significant changes occur in the development of the process of attention, there is an intensive development of all its properties: the volume of attention increases especially sharply (2 times), by the age of 9-10 children are able to maintain and carry out an arbitrarily set program of actions for a long time. Research shows that different properties of attention have different “contributions” to learning success. So, when mastering mathematics, the leading role belongs to the volume of attention, and learning to read is associated with the stability of attention. From this we can conclude: by developing various properties of attention, it is possible to improve the performance of schoolchildren in various subjects.

How to get the attention of children?

All teachers know how difficult it is sometimes to bring the class back to working condition after a break or a physical education lesson. Overexcited guys are not able to immediately focus on learning tasks. In order to induce a state of so-called pre-attention in children and calm them down a bit, you can use the following techniques:

a) Sign "Attention!" - the teacher raises a circle with a red exclamation point in the center;

b) "Rainbow of Attention" This is a technique for focusing attention. To carry it out, you will need simple equipment: 7 white album sheets with a colored circle in the center, its diameter is 7 cm. The colors of the circles are: red, orange, yellow, green, blue, blue, purple. Each color corresponds to a day of the week. The sheet is attached to the board. Pleasant calm music is turned on. Students silently look at the center of the sheet for 30 seconds, then close their eyes and another 30 seconds. hold in front of them the image of a leaf with a circle.

c) "Hunters of the Yumba tribe" - the teacher invites the children to imagine themselves as Yumba Indians. Their main occupation is hunting. Hunters must be very attentive, be able to notice and hear everything that happens around. Approximate words of the teacher: “Imagine that you are on a hunt. Let's be silent for a while, so that the class becomes completely silent. Try to hear all sorts of noises, guess their origin. To make it more interesting, the teacher can specially organize some noises and sounds.

d) "Who can hear me..." If there is a noise in the class and the children do not calm down, the teacher can quietly say the following phrase: "Whoever hears me, raise your right hand." Some students will surely hear and raise their right hand. Then the teacher quietly says: "Whoever hears me, raise both hands." Some children will raise both hands. The teacher quietly pronounces the phrase, drawing out the words: "Whoever hears me, clap your hands 2 times." Here claps will be heard, which alarm even those who have not yet reacted to the words of the teacher. The teacher quietly says: "Whoever hears me, stand up." After that, all the students usually get up, and there is silence in the class. The teacher achieves his goal - the attention of the children is drawn to him. This technique, unfortunately, cannot be used often in the same class: a lot here is built on the effect of surprise.

e) "Forbidden movement" - this attention game can be used as the final moment of a physical education session. The teacher agrees in advance with the children which movement they will show will be “forbidden” (for example, you can’t raise your hands up). The teacher shows the students different movements (including the forbidden one), gradually increasing the pace. The one who repeated the forbidden movement is out of the game.

e) "Please:the teacher shows various movements, if the word “Please” is pronounced, the movements are repeated by the children, if the word is not sounded, the movement cannot be repeated.


Exercises to develop concentration and self-control

"Correction test": the essence of the technique is that the child is offered to find and cross out certain letters in the printed text. Newspaper clippings, old unwanted books, etc. can be used as material. Conditions for conducting: daily for 5 minutes. at least 5 times a week for 2-4 months.

Conducting rules:

The game is held in a friendly atmosphere, children can be additionally interested, find out in advance who they want to be, say that this training will help them become good drivers, doctors, etc.

Losing shouldn't make you feel bad.

The amount of text viewed does not matter and can be different for different children: from 3-4 sentences to several paragraphs.

As you master the game, the rules become more complicated: the letters being searched for change, they are crossed out in different ways, 2 letters are searched for at the same time, one is crossed out, the other is underlined (syllables, circles, tick marks, etc.)

Option: underline in each line the letter that comes first:

to tro knt kkjub strike kayvya
mitch mr mohamt mychf mts

Another option: first we underline one letter (C), and cross out the other (O), then on the command “Attention!” a line is drawn and the second part of the work begins: C - now we cross out, and O - we emphasize:

A golden flower grew
He became round and fluffy. ("Attention!")
Sasha will blow, laugh,
The fluff will blow in the wind.

A similar exercise can be done on educational material by offering students a grammatical analysis of several texts. In the text, it is necessary to underline nouns with one line, and adjectives - with two lines. Then, at the command "Attention!" - on the contrary, nouns - two lines, and adjectives - one.

Analysis of the results shows that after some time the use of such exercises, the teacher's call "Be careful!" can induce a state of concentration in children. Along with the introduction of such game exercises it is necessary to change the child's attitude to reading a textbook on the Russian language. Children are taught that the exercises in the Russian language textbook, unlike reading, must be read aloud the way it is written - spelling. Based on the results of the work, the number of gaps and incorrectly crossed out letters is counted. The indicator of normal concentration of attention of younger schoolchildren at first is 4 or fewer gaps, more than 4 - weak concentration. Checking can take place as follows: first, this role is assigned to the teacher, and later to the classmate. Winners can, for example, receive a token, at the end of the week the number of tokens is counted, the best one can be rewarded. If you regularly carry out such exercises for 2-4 months, then the number of errors in written works students is reduced by about 2-3 times.

Exercises for concentration and stability of attention

a) copiers : students are invited to rewrite the following lines without errors:

Ammadda bereure avvamava essanessas detailata;
- etaltarrs usokgata enazhloby klatimori liddozoka;
- minotsaprimapavotil shonerkapridyurakeda kuftiroladzloekunm

b) Münsterberg test : words are hidden among the letter row

Options:

The words that are hidden are in italics:

B SUN DEC HEAT EYZY FISH YC

Among the letters, find dictionary words and correct mistakes:

SCH RIBINAPHZ DIREVNYAUYE KVORTIRABOCORTINA

Among the letters, find and underline the words, find the extra word:

ZhE DOGS KOROWALD BOAR

Separate words from each other in a continuous text and write down a saying (you can add a grammar task related to the topic of the lesson - for example, determine the tense of verbs, declension of nouns, etc.)

THE SUBJECT STONE DOES NOT FLOW / Under the lying stone, water does not flow. /

c) "Encryption"

Decipher the words, find the extra:

IAKBNI / Bianki / KVASLADO / Sladkov / URCHSHINA / Charushin / KOVILR / Krylov /

d) "Coding" words using numbers. Each letter has its own number.

For example: encrypt the words METRO, CAKE.

N M E T R A L O S

1 2 3 4 5 6 7 8 0 23458 , 4854

Replace them with the sum of bit terms;

Name the total number of hundreds, tens, etc.;

Find out how much the first number is greater than the second.

Listening exercises

These are arithmetic dictations that are well known to us, but the meaning of the exercise is that each task consists of several actions. The teacher can give such an instruction: “Now I will read arithmetic problems to you. You must solve them in your mind. The numbers you receive also need to be kept in mind. Write down the results of the calculations only when I say: “Write!”. The very content of the tasks depends on the age of the children, their readiness and program material. For example:

1 class- Given two numbers 6 and 3. Add these numbers, subtract 2 from the resulting number, then another 4. Write. /answer 3/

Grade 2- Given two numbers 15 and 23. Add the first digit of the second number to the first digit of the first number, subtract 2 from the resulting number, and now add 4. Write. /answer 5/

3rd grade- Two numbers are given 27 and 32. Multiply the 1st digit of the second number by the 1st digit of the first number and subtract the second digit of the number from the resulting product. Write. /answer 4/

4th grade- Two numbers are given 54 and 26. To the second digit of the first number, add the second digit of the second number and divide the resulting amount by the first digit of the second number. Write /5/

Exercises to increase the level of distribution of attention (the ability to perform several actions at the same time)

The sentence is read aloud to the children. Reading is accompanied by a soft tapping of a pencil on the table. Children must memorize the text and count the number of strokes.

The child draws circles in a notebook and at the same time counts the claps with which the teacher accompanies the drawing. The execution time is 1 minute. The number of laps and the counted number of strokes are counted. The more circles are drawn and the claps are counted correctly, the higher the score.

- “Counting with interference”: the child calls numbers from 1 to 20, while writing this sequence on a piece of paper or board, but in reverse order: pronounces 1, writes 20, pronounces 2, writes 19, etc. Then the execution time and the number of errors are counted.


Educational games and exercises

1. Exercise "Watch your speech."

In the twenties of the last century, such a game of attention was very popular. The host says: "The lady bought a toilet. There are 100 rubles in the toilet, buy whatever you want," yes "" and "no" do not say, do not buy black and white. And he begins to ask tricky questions, trying to "pull out" forbidden words from the respondent.

Do you want to buy a black dress?
- I want to buy a green dress.
- Does green suit you?
- I just like green velvet.

Will it be a ball gown?
- Ballroom.
- Does your green dress have to be long?
- Yes(!).
Losing. It was necessary, for example, to say "Of course."

This is a game, on the one hand, to develop the ability to ask psychologically complex, "rainy" questions, thereby diverting the attention of the answerer to thinking about a complex answer from not using forbidden words, and on the other hand, to develop the attention of the answerer to questions.

You can simply agree on which words or parts of speech cannot be spoken and then ask a variety of questions. There should be many questions. This is a blatant test of attention.

For example, these:
Have you had breakfast today? Do you like your hairstyle?
Are you late for class today? Are you left handed? Do you love cinema?
What flowers do you like and what don't you like? Why?


2. Exercise "Forbidden letter"

In this game, everyone will have to watch themselves, so as not to let it slip.
And it is not surprising to let it slip, as we will see in this now.

One of the participants in the game is appointed as the driver. Turning to the players in turn, the leader asks each one a simple question, demanding an immediate answer to it. For example: "How old are you?", "Who do you sit at your desk with?", "What kind of jam do you like?" etc. The one to whom the question is addressed must immediately give any answer, but without using in his phrase the letter, which, by agreement, is declared forbidden. Suppose that the letter "A" is declared prohibited.

Of course, the driver will try to find tricky questions, answering which it would be difficult to do without the letter "A". "What is your name?" And he will ask, say, a comrade whose name is Vanya. It is clear that he cannot give his name. He'll have to get rid of the joke. "Can't remember!" - he will answer, resourcefully bypassing the trap prepared for him. Then the driver with the same unexpected question will turn to another participant in the game.

The game is played at a fast pace, it is not allowed to think for a long time. Hesitated, did not answer immediately, or, confused, used a forbidden letter in his answer, take the place of the driver and ask questions. We will consider the winners of those who have never fallen into the trap and gave quick, resourceful answers.

As a variant of the game, the condition may be the non-pronunciation of the forbidden letter, i.e. it must be replaced in words with any other.

3. Exercise "Hidden clue"

In this game, it is allowed to prompt, although not in the usual way.

We choose the driver and declare him the guesser. Let's ask the guesser to leave the room for a minute or step aside. In the meantime, let's think of a word. This should be a singular noun, consisting of four or five letters, and all the letters in it should be different, for example, "table", "mosquito", "board", "sail", etc. There are many such words, select they won't take long.

The task of the driver is to guess the word we have conceived. Since this is difficult, you will have to help him, that is, to suggest something, but, of course, not directly, but in some indirect way, relying on his quick wits and attention.

Suppose the hidden word is "mosquito". It is unknown to the guesser.

Please tell me the first letter, - he addresses the players.

It is his right to demand a hint, and any three participants in the game can prompt, each in his own way.

The first letter of the hidden word is "K".

How can you suggest it without directly naming it?

It is done in this way. Three players alternately pronounce one word at a time, one-syllable or two-syllable, which includes the letter "K". Suppose one calls the word "compass", the other - "marmot", the third - "drop".

In all three words, the letter "K" is repeated.

The guesser will highlight this letter and remember it.

Let's get the second letter! he demands.

Three other players will tell him the second letter, say, with these words: "lesson", "elephant", "mole". Having singled out the letter "O" repeated three times in them, the guesser will also try to remember it.

If the guesser is attentive and does not get confused in our tips, then we will give him the right to appoint a new driver himself in order to continue the game. And if he does not guess the word we have conceived, we will again force him to drive: let him still train his attention.


4. Exercise "Hidden word"

In games, they often look for a hidden object.

But you can hide and find not only objects. In the game with which we will now get acquainted, you will have to look for hidden words. And we will hide them among other words.

In such a game, vigilance of the eye and observation will no longer help, other qualities will be needed: concentration, attention and resourcefulness. The game begins, as usual, with the choice of the driver. We will "hide" the words, he will "look for" them.

Let's ask the driver to leave the room for a while and think of some well-known proverb or line from a familiar poem. Let's say we decided to hide the proverb "Language will bring you to Kyiv." Let's break this text into parts: "language", "to Kyiv", "will bring". Why such a breakdown is needed will become clear from the further description of the game.

The driver returns. He is told that the proverb is "hidden" and that, starting to search for it, he can ask any three questions to any three participants in the game. The driver will understand that the text of the hidden proverb is divided into three parts and that the first person to whom he turns with a question must insert the first part of the hidden text into his response phrase, the second - the second part of the text and the third - the last part of the text.

Let's see how it works out.

"What did you see in your dream today?" - suppose the driver asks one of the participants in the game. Tom needs to enter in his answer the first part of the hidden text - the word "language", but in such a way as to better hide it among other words. He can say: "I saw in a dream that I arrived in a foreign city, went into the dining room, and there they served me such a dish that it was impossible to pronounce its name: you would break your tongue." "Where do lemons grow?" - let's say the driver asks another. He can get away with a joke: "In warm countries and in my grandfather's garden: he lives on a collective farm, twenty kilometers before reaching Kyiv."

The phrase seems to be smooth, but the words "to Kyiv" may make the driver alert and take note of them. To the last question, whatever it may be, one can give an evasive answer: "Don't be so curious, it will not lead to good." And now let the driver guess which proverb we have guessed.

5. Game "What has changed?"

The game is played like this. Small items (eraser, pencil, notebook, match, etc. in the amount of 10-15 pieces) are laid out on the table and covered with a newspaper. Whoever wants to test his powers of observation first, please come to the table! He is offered to familiarize himself with the location of objects within 30 seconds (count up to 30); then he should turn his back to the table, and at this time three or four objects are shifted to other places. Again, 30 seconds are given to inspect the items, after which they are again covered with a sheet of newspaper. Now let's ask the player: what has changed in the arrangement of objects, which of them have been moved?

Don't think that answering this question will always be easy! Answers are scored. For each correctly indicated item, the player is credited with winning 1 point, but for each mistake, 1 point is removed from the number won. An error is considered when an object is named that has not been transferred to another place.

Let's mix our "collection", putting the items in a different order, and call another participant in the game to the table. So one by one, all team members will pass the test.

The conditions of the game for everyone should be the same: if four objects were swapped for the first player, then the same number is shifted for the rest.

In this case, the best result is 4 points won. Everyone who passes the test with such a result will be considered the winners in the game.

6. Exercise "I remember everything" (development of attention and memory)

This fun game can be played by two, three or even four, competing in the ability to memorize words in a given order.
Compliance with this condition is monitored by the judge, who, during the game, keeps a control sheet, writing down the words named by the players. Words are selected on a specific topic, such as the names of cities, the names of plants or animals. Let's say that the theme of the game is the names of cities. Of course, it is better to call cities well-known, they are easier to remember.

So let's start the game. The contestants sit in a circle.

Tula, - says one. The judge immediately writes this word on the control sheet.

The second player, repeating the named city, adds the name of another city to it:

Tula, Poltava.

Tula, Poltava, Omsk, - announces the third.

If there are three players, then the turn goes back to the first one. He should fill up the list of cities with one more name. For example.

Tula, Poltava, Omsk, Vladivostok.

So, each time adding one city, the players in their next turn must repeat all the cities named earlier, mentioning them in the same order and not skipping a single one.

At first, this is given relatively easily, but when the list of names steps over a dozen, you involuntarily begin to stumble. And the judge, attributing each newly added word to his control sheet, vigilantly watches if anyone misses at least one of them.

The one who makes a mistake is out of the game.

The rest continue the competition until one of them is the winner.

Divide everyone who wants to take part in this game into threes. In each trio, someone will be the winner. And then arrange the final meeting of the winners for the title of champion in this interesting game.

7. Where is whose house?

Game for development of stability of attention. Offer your child a drawing of seven different animals, each of which hurries to its own house. Lines connect the animals to their houses. It is necessary to determine where whose house is, without drawing a pencil along the lines. If the task is difficult for the baby, then allow it, but eventually put the pencil aside.

8. Exercises for the development of stability and switching attention

You can play like this. Give your child different words: table, bed, cup, pencil, bear, fork, etc. The kid listens attentively and claps his hands when he comes across a word denoting, for example, an animal. If the baby is confused, repeat the game from the beginning.

Another time, suggest that the child stand up every time they hear the word for a plant. Then combine the first and second tasks, i.e. the baby claps his hands when he hears words denoting animals, and stands up when pronouncing words denoting a plant. Such and similar exercises develop attentiveness, speed of distribution and switching of attention, and, in addition, expand the horizons and cognitive activity of the child. It is good to play such games with several children, desire, excitement and a prize for the winner will make them even more exciting.

To develop stability of attention, give the child a small text (newspaper, magazine) and offer, looking through each line, to cross out a letter (for example, a). Record the time and number of errors. Record the results on a daily chart and analyze them. Rejoice in success with your child. Then, to train distribution and switch attention, change the task. For example, like this: "In each line, cross out the letter a, and underline the letter p." Or like this: "Cross out the letter a if it is preceded by the letter p, and underline the letter a if it is preceded by the letter n." Record times and errors. Don't forget to praise your baby.

9. Exercise "What has changed?" (development of observation)

Game for training observation. It is best to play with several children. Everyone becomes in one line. The host calls one child and offers to remember appearance each player in the game. This is given 1-2 minutes. After that, the baby turns away or goes into another room. The remaining participants in the game make minor changes to the costume or hairstyle: you can pin a badge or, conversely, remove it, unfasten or fasten a button, change places with each other, change your hairstyle, etc. Then the memorizer should name those changes in the costumes of his comrades that he managed to notice.

If you do not have the opportunity to gather a large company, you can modify this exciting game: lay out 10 objects on the table in front of the child, ask him to turn away and at this moment change the arrangement of the objects. Then offer to answer what has changed.

10. Spot the Difference Pictures

All children enjoy looking at pictures. You can combine the useful with the pleasant. Invite the child to look at the pictures, where, for example, two gnomes (or two kittens, or two fish) are depicted. At first glance, they are exactly the same. But, looking more closely, you can see that this is not the case. Let the child try to spot the differences. You can also pick up a few pictures with ridiculous content and ask the child to find inconsistencies.


11. Exercise "Color your soulmate"

There are also such exercises for the development of concentration. You need to prepare several half-colored pictures. And the kid should color the second half of the picture in the same way as the first half was painted. This task can be made more difficult by asking the child to first draw the second half of the picture, and then color it in. (It can be a butterfly, a dragonfly, a house, a Christmas tree, etc.).

12. Exercise "Number table"

Show the child a table with a set of numbers from 1 to 25, which are arranged in random order. But first, make sure the baby knows all these numbers. Tell him: "Try as quickly as possible to find, show and say aloud the numbers from 1 to 25." Most children 5-7 years old complete this task in 1.5-2 minutes and almost without errors.

Another version of this game: prepare a table with 25 cells, on which the numbers from 1 to 35 are randomly written, 10 of which are missing. Ask the child to find and show all the numbers in a row, and write down the missing numbers (if he cannot write down the numbers, then just let him call them to you). Record the time it took the child to complete this task.

If these exercises turned out to be difficult for a son or daughter, make a simpler table, for example, from 9 cells.

13. A bird is not a bird

A fun game for the attention and knowledge of birds.
An adult reads poetry. The task of the children is to listen carefully and, if a word is heard that means not a bird, give a signal - stomp or clap. Be sure to ask the child what is wrong. Specify:
"And the fly - who is this?"

The birds have arrived:
Pigeons, tits,
Flies and swifts...

The birds have arrived:
Pigeons, tits,
storks, crows,
Jackdaws, pasta.,

The birds have arrived:
Pigeons, tits,
swans, martens,
Jackdaws and swifts,
Seagulls and walruses

The birds have arrived:
Pigeons, tits,
Chibis, siskins,
Jays and snakes.

The birds have arrived:
Pigeons, tits,
Seagulls, pelicans,
Mikey and Eagles.
Pigeons, tits,
herons, nightingales,
Perches and sparrows.

The birds have arrived:
Pigeons, tits,
Ducks, geese, owls,
Swallows, cows

The birds have arrived:
Pigeons, tits,
Sticks and swifts
Butterflies, siskins,
storks, cuckoos,
even owls,
swans and ducks -
and thanks for the joke!

14. A cow flew

There must be at least three players. Everyone sits in a circle and, turning their right hand palm down, and the left hand palm up, connect their palms with the palms of their neighbors. In turn, they pronounce the word of the verse, clapping the palm of the right neighbor in time with the word:
The cow flew, said the word.
What word did the cow say?

Whoever gets the turn to answer, calls any word, for example, "grass". His neighbor, along with cotton, says the first letter of this word - "t", the next - the second, and so on until the end of the word, until the last "a". The task of the last player is not to gape and have time to remove his hand from under the final clap.

15. Top clap
Game for the development of attention, memory.

The leader pronounces phrases-concepts - correct and incorrect.
If the expression is correct, the children clap, if not correct, they stomp.
Examples: "It always snows in summer." "Potatoes are eaten raw." "Crow is a migratory bird." It is clear that the older the children, the more complex the concepts should be.


16. An exercise aimed at increasing the level of distribution of attention
(ability to do several things at the same time).

Read a little sentence aloud. Reading is accompanied by a soft tapping of a pencil on the table. Children must memorize the text and count the number of strokes.
You can conduct this exercise as a competition: whoever counted correctly, he won. Winners receive, for example, a red circle. Since it is better to play several times in a lesson, the calculation of winnings is carried out at the end of the lesson, and the winners

somehow encouraged.
In the process of classes, the number of sentences used in the text increases.


17. Exercise for the distribution of attention

The exercise is aimed at developing the child's ability to perform two different actions simultaneously.

a) The child draws circles in a notebook and at the same time counts the claps with which the adult accompanies the drawing. Task execution time - 1 min.
The number of circles and the counted number of strokes are counted. The more circles are drawn and the claps are counted correctly, the higher the score.

b) The task is similar to the previous one. Within 1 minute, you need to simultaneously draw with two hands: left - circles, right - triangles. At the end, the number of drawn triangles and circles is counted.

(Triangles with "rounded" vertices do not count, as do circles with "corners". The child's task is to draw as many triangles and circles as possible.)

Parents can invent tasks of this type themselves. It can be drawing and oral solution of simple examples; writing down words and listening to a piece of a poem, etc. It is important to form such a quality as noise immunity in a child.

18. Exercise to increase the concentration of auditory attention

For this, it is very convenient to conduct arithmetic dictations, however, the point of the exercise is that each task consists of several actions.

For example, the teacher says:
"Now I will read arithmetic problems to you. You must solve them in your mind. The numbers you receive must also be kept in mind. Write down the results of the calculations only when I say:" Write!
The very content of the tasks depends on the age of the children, their readiness, as well as on the program material.
Here are some of them:

Grade 3 - "Two numbers are given: 54 and 26 ... Add the second digit of the second to the second digit of the first number
numbers ... and divide the resulting amount by the first digit of the second number ... Write! .. " (answer: 5)

"Two numbers are given: 56 and 92 ... Divide the second digit of the first number by the second digit of the second number ... Multiply the resulting quotient by the first digit of the second number ... Write! .." (answer: 27)

In such exercises, you can introduce a game moment: a magician and a magician who can guess numbers: "Think of a number ... add 5 to it, now subtract 2 ... subtract the number that you have in mind ... and multiply the resulting difference by 4 ... You did it..."

The above exercises allow you to hold and concentrate attention, and the data obtained may indicate a slow inclusion in the work (with the wrong solution of the first tasks and the correct solution of subsequent ones) or a rapid exhaustion of attention, an inability to maintain its concentration (with the correct solution of the first tasks and the incorrect solution of subsequent ones) which allows the teacher to adjust his work depending on the results obtained.


19. Exercise for concentration and stability of attention

Students are asked to rewrite the following lines without errors:

A) AMMADAMA REBERGE ASSAMASA
GESCLALLA ESANESSAS DETALLATA

B) ENALSSTADE ENADSLAT
ETALTARS USOKGATA LIMMODOR
CLATIMORE

C) RETABRERTA NORASOTANN
DEBARUGA CALLIHARRA
FILLITADERRA

D) GRUMMOPD

D) WATERPROOFETTA
SERAFINNETATSTOLE
EMMASEDATONOV

E) GRASEMBLADOVUNT

G) GRODERASTVERATON
CHLOROPHONIMATE
DARRISWATHENORRA

H) LIONOSANDER

I) MINOSEPRITAMATORENTALI TELIGRANTOLIADZE

K) MASOVRATONILOTOSLAW

K) MUSELONGRINAVUPTIMONATOLIG RAFUNITARE

M) ADSELANOGRIVANTEBUDAROCHAN

H) BERMOTINAVUCHIGTODEBSHOZHANUIY
MSTENATUREPVADIOLUZGLNICHEVYAN

O) OSTIMARE


20. Exercises to train the distribution and selectivity of attention

Words are inserted among the alphabetic text. The child must find and underline these words.

Example (words that the child needs to underline are in italics):

B sun itranv table ryujimet window ggshshchat car
simple rose flower evncid heat mylrkvt bag ldchev fish th


21. Exercise for the development of self-control "Do the same"

Required inventory: a set of geometric shapes made of cardboard (triangles, circles, squares, trapezoids, etc.).
Offer to add simple patterns or drawings from the child’s geometric shapes according to a given pattern, for example:
a square of triangles;
Christmas tree from triangles;
a pattern of geometric shapes;
arrange geometric shapes in a given order.
Options for tasks in this game can be different.

22. Exercise for the development of self-control "Save the word in secret"

The game teaches the child to be guided by a given rule for a long time.
Explain to the child the rules of the game: you say the words that the child must repeat after you, except for names, for example, animals - they cannot be repeated.
Instead, upon hearing the name of the animal, the child should silently clap once.
An approximate list of words: window, chair, chamomile, bear, toffee, millet, shoulder, hamster, closet, cornflower, book, marten, house, song, gopher, etc.
Other variants of the rules in the game:
You can not repeat words that begin with the sound [r].
You can not repeat the names of girls.
When the child begins to follow the rule without errors, proceed to the game with the simultaneous use of two rules. For example:
You can’t repeat the names of birds, you need to mark them with one clap.
You cannot repeat the names of objects that have a round shape (or blue color), you must mark them with two claps.
Enter an element of competition. Score one penalty point for each mistake. Record the result of the game and compare with the result of the previous game. The child must make sure that the more he plays, the better he does.
Remember to switch roles with your child.


23. Exercise for the development of self-control "Bukvozhka"

Tell your child a story:
For the unfortunate letter "a" the gluttonous letter "a" is hunting. Save her. Hide all the letters "a" in this sentence: "The cat saw the mouse."
And now the task is more difficult. Rewrite the story, just insert dots instead of the letter "s".
“The red squirrel jumped off the branch. The branch was next to the roof of the house. A red cat was sleeping on the roof. The red squirrel and the red cat got scared of each other and rushed in different directions.
Note for parents: the condition in this task can be anything. For example, insert dots instead of the letters "o" or "e", instead of soft signs or hissing. Thus, each text can be used multiple times.

24. Exercise for the development of self-control "Fairy Apprentice"

Required inventory: syllable cards.
Let's turn the letter "a" into the letter "o".
Show your child the word cards. He must not
just read them, but in all cases where it occurs
the letter "a", change it to "o": ka - ko, ra - ro, ma - mo
etc.
Working with this exercise, you can come up with a variety of tasks for the child. For example:
skip (do not read) all syllables that begin with "p", or "k", or with a vowel. Instead, you need to pronounce the word "extra";
change in syllables "p" to the sound "s".

25. Exercise for the development of self-control "Butterfly letter"

Required inventory: a playing field in a cage with letters in a different order, a butterfly figurine.
Tell your child: “The butterfly wrote you a letter. You can read it if you carefully follow how it flies, what flowers it sits on. Letters live on the flowers, you must write them down in your notebook so that you can then make a word out of them. Remember: a butterfly flies only to the next cell, it cannot fly far.
Think in advance what word should turn out, and make a “spatial” instruction.
Try to ensure that the child follows the flights of the bee only with his eyes, without moving his finger across the field.
Game example:
“The butterfly was sitting on the letter “y”. Write down this letter. The butterfly flew on. Follow the direction of her flight and stops. Up, up, up, stop. Write down the letter. Down stop. Write down the letter. Right, up, stop. Write down the letter. Left, left, down, stop. Write down the letter. What word did you get?"

This game can be played many times.


26. Exercise for the development of attention "My favorite fruit"

The exercise allows the facilitator to create a working mood in the group, the development of memory, the development of the ability to long-term concentration of attention also takes place.

The group members introduce themselves in a circle. After calling themselves by name, each participant names their favorite fruit; the second - the name of the previous one and his favorite fruit, his name and his favorite fruit; the third - the names of the previous two and the names of their favorite fruits, and then their name and their favorite fruit, etc. The latter, therefore, must name the names and names of the favorite fruits of all members of the group.


27. Exercise for the development of concentration, distribution of attention "I won't go astray"

The psychologist offers the following tasks:

count aloud from 1 to 31, but the subject should not call numbers that include three or multiples of three. Instead of these numbers, he should say: "I won't go astray." For example: “One, two, I won’t go astray, four, five, I won’t go astray ...”

Sample correct count: 1, 2, -, 4, 5, -, 7, 8, -, 10, 11, -, -, 14, -, 16, 17, -, 19, 20, -, 22, -, -, 25, 26, -, 28, 29, -, - _the line replaces numbers that cannot be pronounced).

28. Exercise for the development of visual attention "Observation"

In this game, the connections between attention and visual memory are revealed.

Children are invited to describe in detail the school yard from memory, the way from home to school - something that they have seen hundreds of times. The younger students make such descriptions orally, and their classmates fill in the missing details.

29. Exercise for the development of concentration of attention "Fly 1"

This exercise requires a board with a nine-cell 3x3 playing field drawn on it and a small suction cup (or a piece of plasticine). The sucker acts as a "trained fly". The board is placed vertically and the host explains to the participants that the movement of the "fly" from one cell to another occurs by giving commands to it, which it obediently executes. According to one of the four possible commands ("up", "down", "right" and "left"), the "fly" moves according to the command to the neighboring cell. The starting position of the "fly" is the central cell of the playing field. Teams are given by the participants in turn. The players must, relentlessly following the movements of the "fly", prevent it from leaving the playing field.

After all these explanations, the game itself begins. It is held on an imaginary field, which each of the participants represents in front of him. If someone loses the thread of the game, or "sees" that the "fly" has left the field, he gives the command "Stop" and, returning the "fly" to the central cell, starts the game again. "Fly" requires constant concentration from the players.

30. Exercise for the development of concentration, stability of attention "Selector"

For the exercise, one of the participants in the game is selected - the "receiver". The rest of the group - "transmitters" - are busy with what everyone counts aloud from different numbers and in different directions. The "receiver" holds a wand in his hand and listens silently. He must tune in to each "transmitter" in turn. If it is difficult for him to hear this or that "transmitter", he can force him to speak louder with an imperative gesture. If it's too easy for him, he can turn down the sound. After the "receiver" has done enough work, he passes the wand to his neighbor, and he himself becomes the "transmitter". During the game, the wand makes a full circle.

31. Exercise for the development of switching attention, the arbitrariness of the execution of movements "Flies - does not fly"

Children sit or become a semicircle. The leader names the items. If the object flies, the children raise their hands. If it does not fly, the children's hands are lowered. The leader can deliberately make mistakes, many guys will involuntarily raise their hands, by virtue of imitation. It is necessary to hold back in a timely manner and not raise your hands when a non-flying object is named.

32. Exercise for the development of concentration of attention "My birthday"

The members of the group, as in the previous version, take turns calling their names, but each member adds the date of his birthday to his name. The second - the name of the previous one and the date of his birthday, his name and the date of his birthday, the third - the names and birthdays of the two previous ones and his name and the date of his birthday, etc. The latter, therefore, must give the names and dates of the birthdays of all members of the group.

33. Exercise for the development of stability of attention "Ladoshki"

Participants sit in a circle and put their palms on the knees of their neighbors: the right palm on the left knee of the neighbor on the right, and the left palm on the right knee of the neighbor on the left. The meaning of the game is to raise the palms in turn, i.e. a "wave" ran from rising palms. After a preliminary training, palms raised at the wrong time or not raised at the right time are out of the game.

34. Exercise for the development of switching attention "Edible - inedible"

The host takes turns throwing a ball to the participants and at the same time names objects (edible and inedible). If the object is edible, the ball is caught; if not, it is discarded.

35. Exercise for the development of concentration, switching attention "Fly"

The exercise is carried out in exactly the same way as the previous version, only in a more complicated version: the number of flies is increased (there are two of them). Flies commands are given separately.

36. Exercise for the development of visual attention, memory "The most attentive"

Participants must stand in a semicircle and determine the driver. The driver tries to remember the order of the players for several seconds. Then, on command, he turns away and calls the order in which the comrades stand. All players in turn must take the place of the driver. It is worth rewarding those who are not mistaken with applause.

37. Exercise for the development of auditory attention, auditory memory "Phone"

The verbal message is whispered around the circle until it returns to the first player.

Fairy tale "Bubble, straw and bast shoes"

Once upon a time there was a bubble, a straw and a bast shoe. They went into the forest to cut wood; reached the river and do not know how to cross it. Bast shoe says to the bubble: "Bubble, let's swim across you?" - “No,” says the bubble, “it’s better to let the straw be dragged from coast to coast, and we will cross it!”

The straw was drawn; the bast shoe went over it, and it broke. The bast shoe fell into the water, and the bubble began to laugh - laughed, laughed and burst!

38. Anagrams and puzzles.

Solve anagrams and eliminate the extra word

1. BEROVOY, PRADOEEL, GAPOYUP, CHLASKOTA;
2. LARMDAEM, MANOCHED, KLADERAS, ROSIBAK;
3. POLIDEVES, MATOKAS, NULOHDOSP, COLIRI;
4. DATRET, BUNEKICH, DASHRAKAN, SOLESYP.

1. NOTKLOB, KABOCHBA, KRUCHA, LOVARS;
2. ELEUTISOR, PYUMOKTER, CHELIK, NOMIROT;
3. KRIPCAS, NIANIPO, LARNETK, KOLOMO.

1. MAROKSH, BOKASA, TSURIKA, NJAVIS;
2. VOKMOR, CLAVES, FELTOCAR, TYULIK;
3. TERYUPI, TURNAS, RAAST, LYAZEM.

1. BORSUG, GENS, DEL, LOTEP;
2. AZHAR, KINKO, LIFE, KSANI;
3. BUSH, OLET, KASHAP, FRASH.

1. UROCHKASNEG, MASHKARO, VOROZHDEST, AROKPOD;
2. KAYOL, SHAKIR, LANSHYD, LANDAGIR;
3. VEZDAZ, SVEACHER, ROTT, JLYAP.

1. LOKOBYA, NDARINMA, RUSHAG, SHALLOW;
2. SONLARK, VINAMAL, RIEPO, TIRABUNO;
3. MAIZ, GYUVA, KATHOSAM, NEG.

1. ELOR, BONE, DEEP, VASO;
2. OWL, PAKHACHERE, CODILCRO, SHKAGULE;
3. LONS, GRIT, NASTE, FRIGE.

1. TUFBALL, NETNIS, STING, KEYHOK;
2. ASKIKR, SHIKARANDA, BOMAL, SLOCHI;
3. CHUTA, ZIKAFI, MIYAKHI, LOGYABIO.

1. RYS, FIRKE, METHANAS, CHYAM;
2. GROPI, FETAKON, CHRUKA, TROT;
3. NALJUR, BLASAKO, SKASISO, LETATOK.

1. REBEZA, CELONS, OSNAS, YALOBNYA;
2. ZANEBUDKA, SIVALEK, ASLOM, DYSHLAN;
3. RELPA, RAMT, AYM, SNERG.

1. LOST, TOOLS, FASHK, UHAM;
2. ABYR, DUMIZA, RESLOK, FINDEL;
3. RECHNIK, BLUKNIK, MLYAZENIK, CHEVRYAK.

1. GARC, SVORETSK, TRIZHS, URETSOG;
2. KASHOK, RIETER, LIKOL, SATAK;
3. DYSHLAN, KALFIA, NETAMO, CHIKVANODU;
4. DEZPO, TUSKAK, SITAK, LETOSAM.

1. EZDPO, TSYNOZHNI, KAGOLI, KITNA;
2. GRIT, VEL, UZHK, PAGERD;
3. NITSAGUSE, BOCHKABA, CHKARU, VYAKCHER;
4. BLOKOYA, RUSHAG, BASAKOL, MONLY.

1. TRAB, RASEST, UNCLE, SHAP;
2. SAKOCCH, VINYASH, ROVED, UDOKACH;
3. ELOP, CHMYA, BANKIT, TAROOV;
4. DIOR, ELETVISOR, KACHASH, ELEPHONE.

1. LIGRAB, KALOD, SURAP, TAKAN;
2. CHUBRO, RUSAP, CHIMYAK, SKALKAKA;
3. DANCE, MAPANA, PKEKA, KISNO;
4. CHERKINA, LIMAN, BASAKOL, ZEMKANIL.

1. OSINOVIKPOD, BASAKOL, BIRCHVIKPOD, CHKALISI;
2. STIKAMNAGI, LPAVAINE, RADTEET, LEYVOBALL;
3. POTCOM, LAZHANBAK, DORMIOP, TSEOGUR.

1. ZHERONOEOM, MOLINAD, STIGNASHT, ZHORINOEP;
2. ZHLYAP, KRECHA, TORKRAT, KESOP;
3. KAMAY, TYROSH, FRASH, KISON.

1. WAIT, CHENEEEP, ZHULA, TONZ;
2. VORAP, QYASEM, Vezdaz, Chon;
3. OLTE, TSELF, WINGNIP, EROM.

1. IVIK, RONOVA, NABAN, SHURAGH;
2. GENS, TARM, ARPEL, MIA;
3. BREZA, TMESANA, FIRAZH, ELV.

1. TANAEMS, FIREK, GIRT, VOGORT;
2. HAIR, PANZESHIM. SHAKTYRMA, RILGOLA;
3. LOTOPOK, TENAS, FARASAN, ONOK.

1. TURO, YEND, TELOMAS, ERVECH;
2. BASAKOL, CHINAVET, LEKASED, KOKORO;
3. TsAYAZ, KLOV, GAYUPOP, RAW.

1. LASTIPLIN, SKIRAK, RANDASHIKA, NAPAMKA;
2. RASHCHEBUKA, DILKOROK, ZNAYNEKA, SHPAKOLYAK;
3. RUKSK, RITUKSK, ROZENOEMO, VAKSOM.

Letter for you!

Goals: development of attention, memory, thinking; acquaintance with summary popular children's books.

Description. The teacher reads the letter of the fairy-tale hero without naming him. The task of the children is to remember the name of the author of the letter.

Option 1

“Hello boys and girls, my young friends! I'm sure we know each other.

I'll tell you about my life. I lived very poorly, barely making ends meet, but one day I found out Magic word, with which you can get into the cave, where the robbers kept countless treasures. I am a modest man and took only three bags of gold, although the treasures would be more than enough to decorate a hundred royal palaces.

The ataman of the robbers decided to take revenge on me - in the eastern city there is nothing easier than to find out about someone who has recently become rich. The robbers came up with a cunning plan to pay me off, but thanks to a faithful maid, I managed to avoid a sad fate.

Say my name!" (Ali Baba.)

Option 2

“Good afternoon, children!

I'll tell you about myself. I'm a poor girl, I come from a fairy tale by the Brothers Grimm. The evil stepmother decided to destroy me, because she wanted to be the first beauty in the world and could not allow me to surpass her beauty. Fortunately, the stepmother's servant, who was assigned to kill me, turned out to be a kind person and saved my life. And then I found shelter in the house of the seven dwarfs.

My new friends worked in the mountains as miners, and I took care of the housework. We were very good together, but the magic mirror that my stepmother had told her that I was still alive. And the evil woman did not calm down until she found our forest hut and treated me to a poisoned apple. As soon as I took a bite, I fell dead to the ground.

The dwarfs were very sad for me. Shedding bitter tears, they put me in a glass coffin, which they left standing on high mountain. There I saw a beautiful prince. He fell in love with me and persuaded the dwarves to let him take me away with him. And on the way to the palace, a miracle happened: from road shaking, a piece of poisoned apple, which I, fortunately, did not have time to swallow, fell out of my throat, and I came to life. That was joy!

Do you guys recognize me?" (Snow White.)

Option 3

"Hello guys! You must have heard of me, as I am the heroine of a Russian folk tale. Tell you about yourself?

I lived with my mother and father, I did not know grief, and after the death of my dear mother, the father married another, thought to give me a new mother, but gave me an evil stepmother.

The stepmother had two daughters, evil, bad and fastidious. Their stepmother loved and cherished them, and they all harassed me with work together, scolded and scolded me. I just got better and better every day.

Once, when the fire went out in our house, they sent me for fire to Baba Yaga, my stepmother's relative. I thought that I would not go back, because Baba Yaga eats and chews people, only the bones crunch. If it weren’t for the magic doll that my mother gave me before her death, and not for the black-haired girl who worked at Baba Yaga’s house, I would never have returned home.

Like Cinderella, I didn’t meet the prince, no one awarded me gold, but still the fairy tale ended very happily for me.

What is my name then?” (Vasilisa the Beautiful.)

Option 4

“My little friends, of course you know me!

I was born from a magical barleycorn. It was magical because my named mother did not grow barley from it, but a beautiful tulip. When the flower bud opened, it turned out that I was sitting in the middle of the tulip. The kind woman took great care of me. I was born to be happy. How scared and sad I felt when the old toad decided to marry me off to his nasty son! Fortunately, cute little fish saved me.

Then a new disappointment awaited me - the May bugs did not want to accept me into their society. They thought I was ugly because I didn't look like them.

When winter began, I found shelter in the burrow of an old field mouse. She was kind and wanted only the best for me, and therefore she thought that it would be just wonderful if I married her mole neighbor. But becoming the wife of a mole, I would be forever deprived of sunlight and warmth. Fortunately, I managed to save from death a cute chirping swallow, which, out of gratitude, took me to blessed warm lands. There I made friends with beautiful elves and, having married the most beautiful of them, I became the queen of flowers. And for the wedding, the elves gave me transparent wings. They gave me a new name - Maya.

What was my first name? (Thumbelina.)

Option 5

“In Stockholm, on the most ordinary street, in the most ordinary house, lives the most ordinary family named Svanteson: dad, mom, Kid, his older brother Bosse and his older sister Betan. Why did they become the heroes of a fairy tale by a famous Swedish writer?

I will say without modesty: exclusively because of me. After all, I am an incomparable man in the prime of life! Yes, even with a propeller: look, here I am pressing the button located on my stomach, the propeller blades begin to rotate ... Op-la! Now you can fool around!

Ouch! Something has fallen here... It has been shattered... Calm! Only calmness! It's a matter of life. And it's time for me to go home. You know, I live on the roof. The path is not short, but you can somehow clean up and figure it out without me ...

I really liked the Kid, we had a lot of fun with him, you know. Therefore, the book about us turned out to be very thick and cheerful, cheerful. After all, I love to make fun of people, and, mind you, I never repeat the same joke twice. Guess who is the best joker in the world? And I'm also the best nanny in the world, the best fireman in the world, an inventor, a dog breeder, a magician, the best grandson in the world and a pie destroyer (by the way, Miss Bock says in vain that flour spoils the appetite).

Who am I? (Carlson.)

Option 6

“In some families, nannies are invited to take care of children, who are also called governesses or governesses. They look after young children and help their parents raise them. One of the most wonderful governesses in the world is me - the heroine of a fairy tale story by an English writer.

The lives of little Londoners Jane, Michael, John and Barbara changed dramatically when a new nanny arrived at the Banks family home.

The children immediately guessed that I was extraordinary. Not only was I brought by the east wind! Imagine that I drove along the railing of the stairs to the second floor (adults say that you can’t slide down the railing, and this is really true, but they don’t forbid anyone to climb up them, since this is completely impossible). And then - I have a magic carpet bag, from which I take out a variety of different things, although this bag seems completely empty. And most importantly, I have a lot of amazing friends.

Reading a book about the little Banks, you will have incredible adventures before I, a wonderful and mysterious nanny, fly away on the west wind.

Be sure to read Pamela Travers' book about me. Now tell me my name." (Mary Poppins.)

Option 7

"Hello guys! You must have heard of me. I am small and ugly. Only my heart is kind and brave, and if I undertook to help someone, I will definitely bring the matter to the end.

My host is Ivan. I served him no worse than Sivka-Burka served his master. Together with Ivan, we got the magical Firebird, in which all the feathers burn like fire, and brought it to the king. Then, by royal order, they found and delivered the beautiful Tsar Maiden to the palace, then went in search of her ring, which lay in a chest at the bottom of the ocean. To do this, we had to ascend to heaven and visit the Tsar's maiden's chamber, where Month Mesyatsovich rests during the day, and the Sun itself at night, and then the miraculous yudo whale fish and other inhabitants sea ​​waters helped us get the ring. And most importantly, thanks to me, Ivanushka escaped the cruel death to which he

sentenced the ungrateful king, and turned into such a handsome man that neither in a fairy tale can be said nor described with a pen.

Did you guess what my name is?" (The Little Humpbacked Horse.)

Option 8

“The Belgian writer Maurice Maeterlinck told about us, brother and sister, in the play The Blue Bird, which the adults liked so much that they remade it into a wonderful Christmas tale. Why Christmas? Yes, because the action in it takes place around Christmas.

If you saw us, you would think that your brother is a Thumb Boy, he looks so much like him, and you would definitely take your sister for Little Red Riding Hood. Our father is a lumberjack. Like all children in the world, we are very fond of receiving gifts and eating sweets, but we rarely succeed, since our father is very poor. And they wrote a book about us because the most incredible fairy-tale adventures happened to us.

Our fairy neighbor's granddaughter fell ill, and this fairy asked us to go to a magical land to find the Blue Bird - only she could help the poor girl recover. We went around the whole magical country, visited the Land of Memories and the Kingdom of the Future, but could not find the magical Blue Bird.

We were very sad, because we passionately wanted to help the sick girl. We have a bird in our house. We loved her very much, but nevertheless we decided to give the bird to the girl, because we thought: what if this bird will be able to help the patient? The most amazing thing is that when we gave the girl our bird, it suddenly changed color and turned blue!

We were looking for the Blue Bird in distant magical countries, but it turned out that she was nearby!

Say our names." (Tiltil and Mytil.)

word game

Target: development of attention, thinking.

Description. The teacher offers the children to decipher the words made up of the letters of the given word using the code.

The word "candy"

encrypted words:

e) S F Q W S R.

Answers: a) vaga; b) grass; c) skin; d) a joke e) jacket.

The word "platform"

encrypted words:

Answers: a) container; b) dad c) a shovel; d) ladder; e) grata.

The letters crumbled

Target: development of attention, thinking.

Description. Children are invited to collect words on a given topic from “scattered” letters.

Women's names

RIIAN, LYAANAT, RILAAS, AGOL, TEEKANARI, NAOKAS, ENEAL, AANN, RIMAYA, KIVROTIA.

Answer: Irina, Natalia, Larisa, Olga, Ekaterina, Oksana, Elena, Anna, Maria, Victoria.

Male names

DIVAM, NANOT, DANREY, TOYLINAA, IRGO, IRYUY, IMAHIL, LEVAYIR, SOBIR, GIGIRROY.

Answer: Vadim, Anton, Andrey, Anatoly, Igor, Yuri, Mikhail, Valery, Boris, Grigory.

Academic disciplines

TURALIRATE, TEMAMAKATI, VEDEPRIDOROENI, ZIFTURALKU, LOGYAINOKHET, SOIRVAENI, OOZYALOGI, EOG-FIYARAG, KAFIIZ, ZUMYAK.

Answer: literature, mathematics, natural history, physical education, technology, drawing, zoology, geography, physics, music.

Animals

REZAB, TROTTLE, TWEDEM, RILCOK, VOKORA, YANIVS, FIJAR, GOBETH, KRODOLIK.

Answer: zebra, rat, bear, rabbit, cow, pig, giraffe, hippopotamus, crocodile.

Bedding

USHPODAK, VOLONACHKA, TYNYAROPS, PODOLNIKDEYA, OLOYADE, MARSTA, PELD, VIKPERIE, FYATYUK, NIRAPE.

Answer: pillow, pillowcase, sheet, duvet cover, blanket, mattress, blanket, feather, mattress, feather bed.

Tools

LAIP, POLATA, OKSA, OTTOR, GRILAB, STUPID, SCREW, BANRUOK, KALEY, OMLOKOTH, LIV.

Answer: saw, shovel, scythe, axe, rake, plow, tongs, planer, watering can, hammer, pitchfork.

Sports Equipment

KINSA, KIKON, IZHLY, KHAMATYSH, YACHM, SLYUKAK, LOVESDEIP, TENGALI, KAKASLAK.

Answer: sled, skates, skis, chess, ball, club, bicycle, dumbbells, jump rope.

Furniture

LOCKERS, NADIV, OVKRAT, BUTARET, OLST, TUSL, KAFSH, BOKACHMUT, FETUB, MOKODE.

Answer: armchair, sofa, bed, stool, table, chair, wardrobe, bedside table, sideboard, chest of drawers.

Confusion

Target: development of attention, logical thinking.

Description. On the board, in random order, are written the words that the characters of the work say. The teacher reads the text, stopping at the places where the speech of the characters should sound. After re-reading, the children substitute words that are suitable in meaning.

The words of the main characters

. “Tell me: what would you do that you can’t do if you didn’t immediately return the donkey?”

. “What would I do? I would buy myself another donkey. But now you tell me: would it be reasonable with my skinny wallet?

. “If they don’t bring me a donkey immediately, something terrible will happen, I will do what I should not do.”

Text

A donkey was stolen from a mullah. The angry victim runs around the bazaar and shouts at the top of his lungs: _______

The crowd of curious people is visibly frightened by these words, and suddenly the donkey suddenly appears near the mullah, although no one saw who brought it. Nevertheless, everyone is glad that the case ended so happily. But then one respectable person asks the mullah: _________

Then the mullah replied: ________

(Eastern history.)

Mistake!

Target: development of attention, memory, thinking.

Description. Children are invited to find a mistake in a Russian proverb (if there is one) and correct it.

Business - time, fun - a minute. (Hour.)

A proverb is a flower, a proverb is a seed. (Berry.)

A bird that does not like its nest is stupid. (Not cute.)

The day is long until evening, when there is nothing to eat. (Do.)

One mind is good, but two is ugly. (Better.)

You can't smear porridge with oil. (Spoil it.)

You can't even pull a pike out of a pond without effort. (Fish.)

And St. Petersburg was not built right away. (Moscow.)

Don't say "cheers" until you jump over. ("Gop".)

In close quarters, but not in an ambush. (Offended.)

Chickens are counted in the spring. (In autumn.)

Finished the job - rest boldly. (Walk.)

Measure seven times, cut seven times. (One.)

Learning is light, and ignorance is darkness. (Dark.)

Small spool, but still useful. (expensive)

There is no friend - look for, but found - take care. (That's right.)

To drink tea is not to burn firewood. (Chop.)

There will be spring on our street. (Holiday.)

I salted the porridge myself, and disentangle it myself. (Brewed.)

Every man to his own taste. (That's right.)

If you like to ride - love to carry sleds. (Carry.)

Labor feeds, but laziness does not. (Spoils.)

Moscow is the capital of all cities. (Mother.)

Fear has big eyes. (Great.)

Away is good, but home is bad. (Better.)

Don't rush your feet, hurry up. (Language.)

You lied once, you'll lie another time. (Won't believe.)

A cowardly bunny and a wolf stump. (That's right.)

Whoever undertakes everything, everything succeeds. (Nothing succeeds.)

The pear does not fall far from the apple tree. (Apple.)

You can't help me with money. (Tears.)

They do not look at a given horse's teeth. (That's right.)

What you sow is what you eat. (Reap.)

You can't throw a scarf over someone else's mouth. (That's right.)

Murka knows whose meat she ate. (Cat.)

Life is given to extreme things. (Good.)

From boredom, take an ax in your hands. (A business.)

Gather a berry, pick up a jug. (Body.)

Two plow, and the rest wave their hands. (Seven.)

If you chase three hares, you won't catch a single one. (Two.)

Don't put off until tomorrow what you want to do today. (Can.)

Learning to read and write is always useful. (That's right.)

An old friend is better than two girlfriends. (New two.)

The word is lost!

Target: development of attention, memory, thinking.

Description. Among the words of each line there is one that was not discussed in this tale. The task of the children: to learn this word, and also to name a fairy tale.

Gerda, Kai, roses, sled, kiss, eternity, key. (" The Snow Queen”, H.-K. Andersen.)

Flour, dough, window, wolf, hare, fox, rooster, grandfather, woman. ("Kolobok".)

King, queen, pumpkin, fairies, feast, gifts, sixteenth birthday, spindle, sleep. (“Sleeping Beauty”, C. Perrault.)

Kum Pumpkin, Professor Grusha, Countess Cherry, little Cherry, King Pea, Master Grape, Strawberry Maid, Prince Lemon, Signor Tomato. ("Cipollino", D. Rodari.)

Princess, kingdom, rain, feather beds, pea, walking boots, prince. (“The Princess and the Pea”, H.-K. Andersen.)

Pies, apples, river, sister, brag, wolf, hut on chicken legs, Baba Yaga. ("Swan geese".)

Masha, forest, hut, chair, fox, spoon, bowl, bed. ("Three Bears".)

Girl, box, pie, egg, stump, bear. ("Masha and the Bear".)

Mom, grandmother, girl, hare, wolf, basket, pies, forest. (“Little Red Riding Hood”, Ch. Perrault.)

Alyonushka, Ivanushka, falcon, hoof print, kid, merchant, witch. (“Sister Alyonushka and brother Ivanushka.”)

Grandfather, woman, girl, Kashchei the Deathless, fire, snow, cloud. ("Snow Maiden".)

Signor Tomato, Karabas Barabas, Tortila, Malvina, Pierrot, Artemon, Duremar. (“The Golden Key, or the Adventures of Pinocchio”, A. Tolstoy.)

Tail, balloon, bees, honey, condensed milk, mirror, gun. (“Winnie the Pooh and all-all-all”, A. Milne.)

Mole, swallow, ghost, elves, mouse, Maybugs, toad. (“Thumbelina”, H.-K. Andersen.)

Grandfather, woman, granddaughter, sleigh, fish, fox, wolf, cart, tail. ("The Fox and the Wolf.")

Stepmother, sisters, prince, astrologer, king, fairy, watch, shoe. (“Cinderella”, Ch. Perrot.)

Orphan, cow, One-eye, Two-eye, Three-eye, apple tree, sorcerer. ("Khavroshechka")

Buns, jam, boy, ghost, housekeeper, motor, kikimora. (“Kid and Carlson”, A. Lindgren.)

Mill, magic lamp, donkey, king, princess, cat, boots, ogre. (“Puss in Boots”, C. Perrault.)

Barmaley, Avva, Bumba, genie, Kika, Chichi, Tanya, Vanya. (“The Adventures of Dr. Aibolit”, K. I. Chukovsky.)

Van, girl, Gingema, Bastinda, Totoshka, Goodwin, water. (“The Wizard of the Emerald City”, A. Volkov.)

Donkey, dog, cat, rooster, elephant, musicians, robbers. ("The Bremen Town Musicians", brother Grimm.)

Village, buckets, pike, stove, king, Nesmeyana, dwarf. ("By magic".)

Trough, dugout, net, sea, old woman, old man, granddaughter. (“The Tale of the Fisherman and the Fish”, A. Pushkin.)